시장보고서
상품코드
1915317

배경음악(BGM) 시장(2026-2030년)

Global Background Music Market 2026-2030

발행일: | 리서치사: TechNavio | 페이지 정보: 영문 299 Pages | 배송안내 : 즉시배송

    
    
    




※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 배경음악(BGM) 시장은 2025년부터 2030년까지 6억 8,030만 달러 증가하고, 예측 기간 동안 CAGR은 9.5%로 예측됩니다.

세계의 배경음악(BGM) 시장에 대해 조사 분석했으며, 시장 규모와 예측, 동향, 성장요인, 과제, 약 25개 벤더 분석 등의 정보를 전해드립니다.

본 보고서는 현재 시장 상황, 최신 시장 동향 및 촉진요인, 시장 환경 전반에 대한 최신 분석을 제공합니다. 이 시장은 고객 경험의 전략적 개선, 통합된 감각적 브랜딩과 IoT 생태계 통합, 라이선스가 부여된 B2B 스트리밍 서비스의 채택 증가에 의해 주도되고 있습니다.

이번 조사는 업계 주요 관계자들의 정보를 포함한 1차 정보와 2차 정보의 객관적인 조합을 통해 이루어졌습니다. 이 보고서에는 주요 기업 분석과 함께 종합적인 시장 규모 데이터, 지역별 분석과 함께 부문 및 공급업체 현황이 포함되어 있습니다. 보고서에는 과거 데이터와 예측 데이터가 포함되어 있습니다.

시장 범위
기준 연도 2026년
종료 연도 2030년
예측 기간 2026-2030년
성장 모멘텀 가속
전년비 2026년 8.7%
CAGR 9.5%
증가액 6억 8,030만 달러

이번 조사에서는 향후 몇 년 동안 세계 배경음악(BGM) 시장 성장을 주도할 주요 요인 중 하나로 다이나믹한 사운드스케이프 구현을 위한 인공지능(AI)의 통합을 꼽았습니다. 또한, 블록체인 기술을 통한 라이선싱 컴플라이언스 및 권리 관리 강화, 체험형 소매업과 호스피탈리티 산업에서의 분위기 조성의 부활은 시장에서 상당한 수요를 창출할 것으로 예상됩니다.

목차

제1장 주요 요약

제2장 Technavio 분석

  • 가격·수명주기·고객 구입 바스켓·채용률·구입 기준 분석
  • 인풋의 중요성과 차별화 요인
  • 혼란 요인
  • 성장 촉진요인과 과제의 영향

제3장 시장 구도

  • 시장 생태계
  • 시장 특징
  • 밸류체인 분석

제4장 시장 규모

  • 시장 정의
  • 시장 부문 분석
  • 시장 규모, 2025년
  • 시장 전망, 2025-2030년

제5장 시장 규모 실적

  • 세계의 배경음악(BGM) 시장, 2020-2024년
  • 제품 유형별 부문 분석, 2020-2024년
  • 최종사용자별 부문 분석, 2020-2024년
  • 장르별 부문 분석, 2020-2024년
  • 지역별 부문 분석, 2020-2024년
  • 국가별 부문 분석, 2020-2024년

제6장 정성 분석

  • AI의 영향 : 세계의 배경음악(BGM) 시장

제7장 Five Forces 분석

  • Five Forces 요약
  • 구매자의 교섭력
  • 공급 기업의 교섭력
  • 신규 참여업체의 위협
  • 대체품의 위협
  • 경쟁의 위협
  • 시장 상황

제8장 시장 세분화 : 제품 유형별

  • 비교 : 제품 유형별
  • 음악 스트리밍
  • AV 시스템
  • 시장 기회 : 제품 유형별

제9장 시장 세분화 : 최종사용자별

  • 비교 : 최종사용자별
  • 호스피탈리티
  • 소매
  • 상업 빌딩
  • 공공 인프라
  • 기타
  • 시장 기회 : 최종사용자별

제10장 시장 세분화 : 장르별

  • 비교 : 장르별
  • 앰비언트 음악
  • 경쾌하고 활기찬
  • 클래식 및 기악
  • 기타
  • 시장 기회 : 장르별

제11장 고객 상황

제12장 지역별 상황

  • 지역별 세분화
  • 지역별 비교
  • 유럽
    • 독일
    • 영국
    • 프랑스
    • 이탈리아
    • 네덜란드
    • 스페인
  • 북미
    • 미국
    • 캐나다
    • 멕시코
  • 아시아태평양
    • 중국
    • 일본
    • 인도
    • 한국
    • 호주
    • 인도네시아
  • 중동 및 아프리카
    • 사우디아라비아
    • 아랍에미리트
    • 남아프리카공화국
    • 튀르키예
    • 이스라엘
  • 남미
    • 브라질
    • 아르헨티나
    • 콜롬비아
  • 시장 기회 : 지역별

제13장 촉진요인과 과제·기회

  • 시장 성장 촉진요인
  • 시장 과제
  • 성장 촉진요인과 과제의 영향
  • 시장 기회

제14장 경쟁 구도

  • 개요
  • 경쟁 구도
  • 혼란 상황
  • 업계 리스크

제15장 경쟁 분석

  • 기업 개요
  • 기업 순위 지표
  • 기업의 시장 포지셔닝
  • Brandtrack Inc.
  • Epidemic Sound AB
  • Imagesound Group
  • Loudly
  • Mood Media Corp.
  • Rightsify
  • Rockbot Inc.
  • Sirius XM Holdings Inc.
  • Songtradr
  • SOUNDMACHINE
  • Soundsuit
  • Soundtrack
  • Startle
  • Stingray Media Group.
  • TouchTunes Music Corp.

제16장 부록

KSM 26.02.11

The global background music market is forecasted to grow by USD 680.3 mn during 2025-2030, accelerating at a CAGR of 9.5% during the forecast period. The report on the global background music market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by strategic enhancement of customer experience, unified sensory branding and IoT ecosystem integration, rise in adoption of licensed b2b streaming services.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Market Scope
Base Year2026
End Year2030
Series Year2026-2030
Growth MomentumAccelerate
YOY 20268.7%
CAGR9.5%
Incremental Value$680.3 mn

Technavio's global background music market is segmented as below:

By Product Type

  • Music streaming
  • AV system

By End-User

  • Hospitality
  • Retail
  • Commercial buildings
  • Public infrastructure
  • Others

By Genre

  • Ambient music
  • Upbeat and energetic
  • Classical and instrumental
  • Others

Geography

  • Europe
    • Germany
    • UK
    • France
    • Italy
    • The Netherlands
    • Spain
  • North America
    • US
    • Canada
    • Mexico
  • APAC
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
  • Middle East and Africa
    • UAE
    • South Africa
    • Turkey
  • South America
    • Brazil
    • Argentina
    • Colombia
  • Rest of World (ROW)

This study identifies the integration of artificial intelligence for dynamic soundscaping as one of the prime reasons driving the global background music market growth during the next few years. Also, enhanced licensing compliance and rights management via blockchain and resurgence of experiential retail and hospitality atmospherics will lead to sizable demand in the market.

The report on the global background music market covers the following areas:

  • Global background music market sizing
  • Global background music market forecast
  • Global background music market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global background music market vendors that include Auracle Sound Ltd., Brandtrack Inc., Chosic, Epidemic Sound AB, Imagesound Group, Loudly, Mood Media Corp., Mubert, Pixabay GmbH, Rightsify, Rockbot Inc., Sirius XM Holdings Inc., Songtradr, SOUNDMACHINE, Soundsuit, Soundtrack, Startle, Stingray Media Group., TouchTunes Music Corp.. Also, the global background music market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by Product Type
    • Executive Summary - Chart on Market Segmentation by End-user
    • Executive Summary - Chart on Market Segmentation by Genre
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
  • 2.3 Factors of disruption
  • 2.4 Impact of drivers and challenges

3 Market Landscape

  • 3.1 Market ecosystem
  • 3.2 Market characteristics
  • 3.3 Value chain analysis

4 Market Sizing

  • 4.1 Market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2025
  • 4.4 Market outlook: Forecast for 2025-2030

5 Historic Market Size

  • 5.1 Global Background Music Market 2020 - 2024
    • Historic Market Size - Data Table on Global Background Music Market 2020 - 2024 ($ million)
  • 5.2 Product Type segment analysis 2020 - 2024
    • Historic Market Size - Product Type Segment 2020 - 2024 ($ million)
  • 5.3 End-user segment analysis 2020 - 2024
    • Historic Market Size - End-user Segment 2020 - 2024 ($ million)
  • 5.4 Genre segment analysis 2020 - 2024
    • Historic Market Size - Genre Segment 2020 - 2024 ($ million)
  • 5.5 Geography segment analysis 2020 - 2024
    • Historic Market Size - Geography Segment 2020 - 2024 ($ million)
  • 5.6 Country segment analysis 2020 - 2024
    • Historic Market Size - Country Segment 2020 - 2024 ($ million)

6 Qualitative Analysis

  • 6.1 The AI impact on the Global Background Music Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2025 and 2030
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2025 and 2030
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2025 and 2030
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2025 and 2030
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2025 and 2030
  • 7.7 Market condition

8 Market Segmentation by Product Type

  • 8.1 Market segments
  • 8.2 Comparison by Product Type
  • 8.3 Music streaming - Market size and forecast 2025-2030
  • 8.4 AV system - Market size and forecast 2025-2030
  • 8.5 Market opportunity by Product Type
    • Market opportunity by Product Type ($ million)

9 Market Segmentation by End-user

  • 9.1 Market segments
  • 9.2 Comparison by End-user
  • 9.3 Hospitality - Market size and forecast 2025-2030
  • 9.4 Retail - Market size and forecast 2025-2030
  • 9.5 Commercial buildings - Market size and forecast 2025-2030
  • 9.6 Public infrastructure - Market size and forecast 2025-2030
  • 9.7 Others - Market size and forecast 2025-2030
  • 9.8 Market opportunity by End-user
    • Market opportunity by End-user ($ million)

10 Market Segmentation by Genre

  • 10.1 Market segments
  • 10.2 Comparison by Genre
  • 10.3 Ambient music - Market size and forecast 2025-2030
  • 10.4 Upbeat and energetic - Market size and forecast 2025-2030
  • 10.5 Classical and instrumental - Market size and forecast 2025-2030
  • 10.6 Others - Market size and forecast 2025-2030
  • 10.7 Market opportunity by Genre
    • Market opportunity by Genre ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
  • 12.2 Geographic comparison
  • 12.3 Europe - Market size and forecast 2025-2030
    • 12.3.1 Germany - Market size and forecast 2025-2030
    • 12.3.2 UK - Market size and forecast 2025-2030
    • 12.3.3 France - Market size and forecast 2025-2030
    • 12.3.4 Italy - Market size and forecast 2025-2030
    • 12.3.5 The Netherlands - Market size and forecast 2025-2030
    • 12.3.6 Spain - Market size and forecast 2025-2030
  • 12.4 North America - Market size and forecast 2025-2030
    • 12.4.1 US - Market size and forecast 2025-2030
    • 12.4.2 Canada - Market size and forecast 2025-2030
    • 12.4.3 Mexico - Market size and forecast 2025-2030
  • 12.5 APAC - Market size and forecast 2025-2030
    • 12.5.1 China - Market size and forecast 2025-2030
    • 12.5.2 Japan - Market size and forecast 2025-2030
    • 12.5.3 India - Market size and forecast 2025-2030
    • 12.5.4 South Korea - Market size and forecast 2025-2030
    • 12.5.5 Australia - Market size and forecast 2025-2030
    • 12.5.6 Indonesia - Market size and forecast 2025-2030
  • 12.6 Middle East and Africa - Market size and forecast 2025-2030
    • 12.6.1 Saudi Arabia - Market size and forecast 2025-2030
    • 12.6.2 UAE - Market size and forecast 2025-2030
    • 12.6.3 South Africa - Market size and forecast 2025-2030
    • 12.6.4 Turkey - Market size and forecast 2025-2030
    • 12.6.5 Israel - Market size and forecast 2025-2030
  • 12.7 South America - Market size and forecast 2025-2030
    • 12.7.1 Brazil - Market size and forecast 2025-2030
    • 12.7.2 Argentina - Market size and forecast 2025-2030
    • 12.7.3 Colombia - Market size and forecast 2025-2030
  • 12.8 Market opportunity by geography
    • Market opportunity by geography ($ million)
    • Data Tables on Market opportunity by geography ($ million)

13 Drivers, Challenges, and Opportunity

  • 13.1 Market drivers
    • Strategic enhancement of customer experience
    • Unified sensory branding and IoT ecosystem integration
    • Rise in adoption of licensed B2B streaming services
  • 13.2 Market challenges
    • Cross-border copyright regulations
    • Competition from consumer streaming platforms and piracy
    • Regional divergence in musical preferences and cultural nuances
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2025 and 2030
  • 13.4 Market opportunities
    • Integration of artificial intelligence for dynamic soundscaping
    • Enhanced licensing compliance and rights management via blockchain
    • Resurgence of experiential retail and hospitality atmospherics

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 Brandtrack Inc.
    • Brandtrack Inc. - Overview
    • Brandtrack Inc. - Product / Service
    • Brandtrack Inc. - Key offerings
    • SWOT
  • 15.5 Epidemic Sound AB
    • Epidemic Sound AB - Overview
    • Epidemic Sound AB - Product / Service
    • Epidemic Sound AB - Key offerings
    • SWOT
  • 15.6 Imagesound Group
    • Imagesound Group - Overview
    • Imagesound Group - Product / Service
    • Imagesound Group - Key offerings
    • SWOT
  • 15.7 Loudly
    • Loudly - Overview
    • Loudly - Product / Service
    • Loudly - Key offerings
    • SWOT
  • 15.8 Mood Media Corp.
    • Mood Media Corp. - Overview
    • Mood Media Corp. - Product / Service
    • Mood Media Corp. - Key offerings
    • SWOT
  • 15.9 Rightsify
    • Rightsify - Overview
    • Rightsify - Product / Service
    • Rightsify - Key offerings
    • SWOT
  • 15.10 Rockbot Inc.
    • Rockbot Inc. - Overview
    • Rockbot Inc. - Product / Service
    • Rockbot Inc. - Key offerings
    • SWOT
  • 15.11 Sirius XM Holdings Inc.
    • Sirius XM Holdings Inc. - Overview
    • Sirius XM Holdings Inc. - Business segments
    • Sirius XM Holdings Inc. - Key offerings
    • Sirius XM Holdings Inc. - Segment focus
    • SWOT
  • 15.12 Songtradr
    • Songtradr - Overview
    • Songtradr - Product / Service
    • Songtradr - Key offerings
    • SWOT
  • 15.13 SOUNDMACHINE
    • SOUNDMACHINE - Overview
    • SOUNDMACHINE - Product / Service
    • SOUNDMACHINE - Key offerings
    • SWOT
  • 15.14 Soundsuit
    • Soundsuit - Overview
    • Soundsuit - Product / Service
    • Soundsuit - Key offerings
    • SWOT
  • 15.15 Soundtrack
    • Soundtrack - Overview
    • Soundtrack - Product / Service
    • Soundtrack - Key offerings
    • SWOT
  • 15.16 Startle
    • Startle - Overview
    • Startle - Product / Service
    • Startle - Key offerings
    • SWOT
  • 15.17 Stingray Media Group.
    • Stingray Media Group. - Overview
    • Stingray Media Group. - Product / Service
    • Stingray Media Group. - Key offerings
    • SWOT
  • 15.18 TouchTunes Music Corp.
    • TouchTunes Music Corp. - Overview
    • TouchTunes Music Corp. - Product / Service
    • TouchTunes Music Corp. - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
    • Market definition
    • Objectives
    • Notes and caveats
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations
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