시장보고서
상품코드
2109985

가정용 STEM 장난감 시장(2026-2030년)

Global Stem Toys For In-Home Applications Market 2026-2030

발행일: | 리서치사: 구분자 TechNavio | 페이지 정보: 영문 295 Pages | 배송안내 : 즉시배송

    
    
    




가격
PDF (Single User License) help
PDF 보고서를 1명만 이용할 수 있는 라이선스입니다. 텍스트 등을 복사 및 붙여넣기 할 수 있습니다. 인쇄 가능하며 인쇄물의 이용 범위는 PDF 이용 범위와 동일합니다.
US $ 2,500 금액 안내 화살표 ₩ 3,579,000
PDF (Enterprise License) help
PDF 보고서를 동일 기업의 모든 분이 이용할 수 있는 라이선스입니다. 인쇄는 가능하며 인쇄물의 이용 범위는 PDF 이용 범위와 동일합니다.
US $ 4,000 금액 안내 화살표 ₩ 5,726,000
※ 부가세 별도
한글목차
영문목차
※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 가정용 STEM 장난감 시장은 2025년부터 2030년까지 52억 8,670만 달러 증가하고, 예측 기간 동안 CAGR은 7.6%에 달할 것으로 예측됩니다.

본 보고서는 세계의 가정용 STEM 장난감 시장에 대해 종합적인 분석, 시장 규모 및 전망, 동향, 성장 요인, 과제는 물론 약 25개 업체에 대한 분석을 제공합니다.

본 보고서는 현재 시장 상황, 최신 동향 및 촉진요인, 그리고 전반적인 시장 환경에 대한 최신 분석을 제공합니다. 이 시장의 성장을 주도하는 요인은 미래 진로를 위한 조기 역량 개발에 대한 학부모의 관심 증가, 지속적인 기술 발전과 제품 통합, 그리고 실습 및 체험 중심 학습으로의 교육 정책 전환입니다.

본 조사는 업계 주요 관계자들의 의견을 포함한 1차 및 2차 정보를 객관적으로 결합하여 수행되었습니다. 본 보고서에는 주요 기업에 대한 분석 외에도 종합적인 시장 규모 데이터, 지역별 분석을 포함한 부문, 그리고 벤더 현황이 수록되어 있습니다. 보고서에는 과거 데이터 및 예측 데이터가 포함되어 있습니다.

시장 범위
기준 연도 2025년
종료 연도 2030년
조사 기간 2026-2030년
성장 모멘텀 가속
2026년 전년 대비 7.2%
CAGR 7.6%
증가액 52억 8,670만 달러

본 조사에서는 게임화(게이미피케이션)와 서사적 요소의 융합이 향후 몇 년간 세계의 가정용 STEM 장난감 시장의 성장을 견인할 주요 요인 중 하나라고 규명하고 있습니다. 또한, 지속가능성과 친환경 소재에 대한 관심 증가, 그리고 구독 박스 모델 및 큐레이션 서비스의 부상으로 인해 시장에서 상당한 수요가 예상됩니다.

목차

제1장 주요 요약

제2장 Technavio 분석

제3장 시장 구도

제4장 시장 규모

제5장 시장 규모 실적

제6장 정성 분석

제7장 Five Forces 분석

제8장 시장 세분화 : 유통 채널별

제9장 시장 세분화 : 연령층별

제10장 과목별시장 세분화

제11장 고객 상황

제12장 지역별 상황

제13장 촉진요인, 과제, 기회

제14장 경쟁 구도

제15장 경쟁 분석

제16장 부록

KSM

The global stem toys for in-home applications market is forecasted to grow by USD 5286.7 mn during 2025-2030, accelerating at a CAGR of 7.6% during the forecast period. The report on the global stem toys for in-home applications market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by increasing parental focus on early skill development for future careers, continuous technological advancement and product integration, pedagogical shift toward hands-on and experiential learning.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Market Scope
Base Year2025
End Year2030
Series Year2026-2030
Growth MomentumAccelerate
YOY 20267.2%
CAGR7.6%
Incremental Value$5286.7 mn

Technavio's global stem toys for in-home applications market is segmented as below:

By Distribution Channel

  • Offline
  • Online

By Age Group

  • Between 6 to 8 years
  • Between 9 to 10 years
  • Between 11 to 13 years

By Subjects

  • Science
  • Engineering
  • Mathematics
  • Technology

Geography

  • APAC
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • The Netherlands
  • South America
    • Brazil
    • Argentina
    • Colombia
  • Middle East and Africa
    • Turkey
    • South Africa
    • UAE
  • Rest of World (ROW)

This study identifies the integration of gamification and narrative elements as one of the prime reasons driving the global stem toys for in-home applications market growth during the next few years. Also, growing emphasis on sustainability and eco-friendly materials and emergence of subscription box models and curation services will lead to sizable demand in the market.

The report on the global stem toys for in-home applications market covers the following areas:

  • Global stem toys for in-home applications market sizing
  • Global stem toys for in-home applications market forecast
  • Global stem toys for in-home applications market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global stem toys for in-home applications market vendors that include Abacus Brands Inc., E Blox Inc., Educational Insights Inc., Elenco Electronics Inc., Engino.net Ltd., KiwiCo Inc., Learning Resources Ltd., LEGO System AS, Magformers LLC, Makeblock Co. Ltd., MobilizAR Technologies Pvt. Ltd., Ozo EDU Inc., Smart Toys and Games NV, Sphero Inc., Spin Master Corp., Tenka Labs Inc., Thames and Kosmos LLC, VTech Holdings Ltd., Wonder Workshop Inc.. Also, the global stem toys for in-home applications market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by Distribution Channel
    • Executive Summary - Chart on Market Segmentation by Age Group
    • Executive Summary - Chart on Market Segmentation by Subjects
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
  • 2.3 Factors of disruption
  • 2.4 Impact of drivers and challenges

3 Market Landscape

  • 3.1 Market ecosystem
  • 3.2 Market characteristics
  • 3.3 Value chain analysis

4 Market Sizing

  • 4.1 Market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2025
  • 4.4 Market outlook: Forecast for 2025-2030

5 Historic Market Size

  • 5.1 Global STEM Toys For In-Home Applications Market 2020 - 2024
    • Historic Market Size - Data Table on Global STEM Toys For In-Home Applications Market 2020 - 2024 ($ million)
  • 5.2 Distribution Channel segment analysis 2020 - 2024
    • Historic Market Size - Distribution Channel Segment 2020 - 2024 ($ million)
  • 5.3 Age Group segment analysis 2020 - 2024
    • Historic Market Size - Age Group Segment 2020 - 2024 ($ million)
  • 5.4 Subjects segment analysis 2020 - 2024
    • Historic Market Size - Subjects Segment 2020 - 2024 ($ million)
  • 5.5 Geography segment analysis 2020 - 2024
    • Historic Market Size - Geography Segment 2020 - 2024 ($ million)
  • 5.6 Country segment analysis 2020 - 2024
    • Historic Market Size - Country Segment 2020 - 2024 ($ million)

6 Qualitative Analysis

  • 6.1 Impact of AI on Global STEM Toys for In-home Applications Market
  • 6.2 Impact of Geopolitical Conflicts on Global STEM Toys for In-home Applications Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2025 and 2030
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2025 and 2030
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2025 and 2030
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2025 and 2030
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2025 and 2030
  • 7.7 Market condition

8 Market Segmentation by Distribution Channel

  • 8.1 Market segments
  • 8.2 Comparison by Distribution Channel
  • 8.3 Offline - Market size and forecast 2025-2030
  • 8.4 Online - Market size and forecast 2025-2030
  • 8.5 Market opportunity by Distribution Channel
    • Market opportunity by Distribution Channel ($ million)

9 Market Segmentation by Age Group

  • 9.1 Market segments
  • 9.2 Comparison by Age Group
  • 9.3 Between 6 to 8 years - Market size and forecast 2025-2030
  • 9.4 Between 9 to 10 years - Market size and forecast 2025-2030
  • 9.5 Between 11 to 13 years - Market size and forecast 2025-2030
  • 9.6 Market opportunity by Age Group
    • Market opportunity by Age Group ($ million)

10 Market Segmentation by Subjects

  • 10.1 Market segments
  • 10.2 Comparison by Subjects
  • 10.3 Science - Market size and forecast 2025-2030
  • 10.4 Engineering - Market size and forecast 2025-2030
  • 10.5 Mathematics - Market size and forecast 2025-2030
  • 10.6 Technology - Market size and forecast 2025-2030
  • 10.7 Market opportunity by Subjects
    • Market opportunity by Subjects ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
  • 12.2 Geographic comparison
  • 12.3 APAC - Market size and forecast 2025-2030
    • 12.3.1 China - Market size and forecast 2025-2030
    • 12.3.2 Japan - Market size and forecast 2025-2030
    • 12.3.3 India - Market size and forecast 2025-2030
    • 12.3.4 South Korea - Market size and forecast 2025-2030
    • 12.3.5 Australia - Market size and forecast 2025-2030
    • 12.3.6 Indonesia - Market size and forecast 2025-2030
  • 12.4 North America - Market size and forecast 2025-2030
    • 12.4.1 US - Market size and forecast 2025-2030
    • 12.4.2 Canada - Market size and forecast 2025-2030
    • 12.4.3 Mexico - Market size and forecast 2025-2030
  • 12.5 Europe - Market size and forecast 2025-2030
    • 12.5.1 Germany - Market size and forecast 2025-2030
    • 12.5.2 UK - Market size and forecast 2025-2030
    • 12.5.3 France - Market size and forecast 2025-2030
    • 12.5.4 Italy - Market size and forecast 2025-2030
    • 12.5.5 Spain - Market size and forecast 2025-2030
    • 12.5.6 The Netherlands - Market size and forecast 2025-2030
  • 12.6 South America - Market size and forecast 2025-2030
    • 12.6.1 Brazil - Market size and forecast 2025-2030
    • 12.6.2 Argentina - Market size and forecast 2025-2030
    • 12.6.3 Colombia - Market size and forecast 2025-2030
  • 12.7 Middle East and Africa - Market size and forecast 2025-2030
    • 12.7.1 Saudi Arabia - Market size and forecast 2025-2030
    • 12.7.2 Turkey - Market size and forecast 2025-2030
    • 12.7.3 South Africa - Market size and forecast 2025-2030
    • 12.7.4 UAE - Market size and forecast 2025-2030
    • 12.7.5 Israel - Market size and forecast 2025-2030
  • 12.8 Market opportunity by geography
    • Market opportunity by geography ($ million)
    • Data Tables on Market opportunity by geography ($ million)

13 Drivers, Challenges, and Opportunity

  • 13.1 Market drivers
    • Increasing parental focus on early skill development for future careers
    • Continuous technological advancement and product integration
    • Pedagogical shift toward hands-on and experiential learning
  • 13.2 Market challenges
    • High product cost and demonstrating long-term value
    • Pervasive risk of technological obsolescence
    • Striking delicate balance between education and entertainment
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2025 and 2030
  • 13.4 Market opportunities
    • Integration of gamification and narrative elements
    • Growing emphasis on sustainability and eco-friendly materials
    • Emergence of subscription box models and curation services

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 Abacus Brands Inc.
    • Abacus Brands Inc. - Overview
    • Abacus Brands Inc. - Product / Service
    • Abacus Brands Inc. - Key offerings
    • SWOT
  • 15.5 E Blox Inc.
    • E Blox Inc. - Overview
    • E Blox Inc. - Product / Service
    • E Blox Inc. - Key offerings
    • SWOT
  • 15.6 Educational Insights Inc.
    • Educational Insights Inc. - Overview
    • Educational Insights Inc. - Product / Service
    • Educational Insights Inc. - Key offerings
    • SWOT
  • 15.7 Engino.net Ltd.
    • Engino.net Ltd. - Overview
    • Engino.net Ltd. - Product / Service
    • Engino.net Ltd. - Key offerings
    • SWOT
  • 15.8 KiwiCo Inc.
    • KiwiCo Inc. - Overview
    • KiwiCo Inc. - Product / Service
    • KiwiCo Inc. - Key offerings
    • SWOT
  • 15.9 Learning Resources Ltd.
    • Learning Resources Ltd. - Overview
    • Learning Resources Ltd. - Product / Service
    • Learning Resources Ltd. - Key offerings
    • SWOT
  • 15.10 LEGO System AS
    • LEGO System AS - Overview
    • LEGO System AS - Product / Service
    • LEGO System AS - Key offerings
    • SWOT
  • 15.11 Magformers LLC
    • Magformers LLC - Overview
    • Magformers LLC - Product / Service
    • Magformers LLC - Key offerings
    • SWOT
  • 15.12 Makeblock Co. Ltd.
    • Makeblock Co. Ltd. - Overview
    • Makeblock Co. Ltd. - Product / Service
    • Makeblock Co. Ltd. - Key offerings
    • SWOT
  • 15.13 MobilizAR Technologies Pvt. Ltd.
    • MobilizAR Technologies Pvt. Ltd. - Overview
    • MobilizAR Technologies Pvt. Ltd. - Product / Service
    • MobilizAR Technologies Pvt. Ltd. - Key offerings
    • SWOT
  • 15.14 Smart Toys and Games NV
    • Smart Toys and Games NV - Overview
    • Smart Toys and Games NV - Product / Service
    • Smart Toys and Games NV - Key offerings
    • SWOT
  • 15.15 Sphero Inc.
    • Sphero Inc. - Overview
    • Sphero Inc. - Product / Service
    • Sphero Inc. - Key offerings
    • SWOT
  • 15.16 Spin Master Corp.
    • Spin Master Corp. - Overview
    • Spin Master Corp. - Business segments
    • Spin Master Corp. - Key offerings
    • Spin Master Corp. - Segment focus
    • SWOT
  • 15.17 VTech Holdings Ltd.
    • VTech Holdings Ltd. - Overview
    • VTech Holdings Ltd. - Business segments
    • VTech Holdings Ltd. - Key offerings
    • VTech Holdings Ltd. - Segment focus
    • SWOT
  • 15.18 Wonder Workshop Inc.
    • Wonder Workshop Inc. - Overview
    • Wonder Workshop Inc. - Product / Service
    • Wonder Workshop Inc. - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
    • Market definition
    • Objectives
    • Notes and caveats
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations
샘플 요청 목록
0 건의 상품을 선택 중
목록 보기
전체삭제
문의
원하시는 정보를
찾아 드릴까요?
문의주시면 필요한 정보를
신속하게 찾아드릴게요.
02-2025-2992
email
문의하기