시장보고서
상품코드
1610709

교육 기술 시장 규모, 점유율, 성장 분석 : 부문별, 최종사용자별, 유형별, 배치별, 지역별 - 산업 예측(2024-2031년)

Education Technology Market Size, Share, Growth Analysis, By Sector(Preschool, K-12, Higher Education, Others), By End User, By Type, By Deployment, By Region - Industry Forecast 2024-2031

발행일: | 리서치사: SkyQuest | 페이지 정보: 영문 157 Pages | 배송안내 : 3-5일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계 교육 기술 시장 규모는 2022년 1,086억 3,000만 달러로 평가되며, 2023년 1,234억 달러에서 2031년 3,888억 1,000만 달러로 성장하여 예측 기간(2024-2031년) 동안 13.6%의 CAGR을 기록할 것으로 예상됩니다.

교육 기술(EdTech) 분야는 혁신적인 하드웨어와 소프트웨어를 통합하여 가상 교육을 강화하고 학생들의 성과를 향상시킴으로써 학습 환경을 빠르게 변화시키고 있습니다. 이러한 변화는 학습자들이 세계 접근성과 다국어 옵션을 갖춘 비용 효율적인 디지털 대안을 제공하는 전자책을 점점 더 많이 받아들이고 있는 것에서 알 수 있습니다. 장애가 있는 학생들에게는 오디오 버전의 교육 컨텐츠가 어휘력과 독해력 향상에 도움을 줄 수 있으며, IoT, AI, AR/VR과 같은 첨단 기술이 발전함에 따라 에듀테크 솔루션도 진화하여 학생들이 추상적인 개념에 몰입할 수 있는 인터랙티브한 경험을 제공할 수 있을 것으로 기대됩니다. 제공할 것으로 기대됩니다. 주목할 만한 점은 화웨이의 2021년 스마트 러닝 스크린 발표에서 알 수 있듯이, 인터랙티브 화이트보드와 터치스크린 디스플레이와 같은 첨단 툴을 통해 교육 자원과 기회를 강화하고 참여도를 높이려는 시장의 요구에 부응하고 있다는 점입니다. 교육 자원과 기회를 강화하고 참여도를 높이고자 하는 시장의 요구에 부응하고 있습니다.

목차

소개

  • 조사 목적
  • 조사 범위
  • 정의

조사 방법

  • 정보 조달
  • 2차 데이터와 1차 데이터 방법
  • 시장 규모 예측
  • 시장 가정과 제한

주요 요약

  • 세계 시장 전망
  • 공급과 수요 동향 분석
  • 부문별 기회 분석

시장 역학과 전망

  • 시장 개요
  • 시장 규모
  • 시장 역학
    • 성장 촉진요인과 기회
    • 성장 억제요인과 과제
  • Porters 분석과 영향
    • 경쟁 기업 간의 경쟁 관계
    • 대체품의 위협
    • 구매자의 교섭력
    • 신규 참여업체의 위협
    • 공급 기업의 교섭력

주요 시장 인사이트

  • 핵심성공요인
  • 경쟁 정도
  • 주요 투자 기회
  • 시장 생태계
  • 시장 매력 지수(2023년)
  • PESTEL 분석
  • 거시경제 지표
  • 밸류체인 분석
  • 가격 분석
  • 기술의 진보
  • 규제 상황
  • 사례 연구

교육 기술 시장 규모 : 부문별 & CAGR(2024-2031년)

  • 유치원
  • K-12
  • 고등교육
  • 기타

교육 기술 시장 규모 : 유형별 & CAGR(2024-2031년)

  • 하드웨어
  • 소프트웨어
    • 교실 관리 시스템
    • 문서 관리 시스템
    • 학습과 게이미피케이션
    • 학습 관리 시스템
    • 학생 협업 시스템
    • 학생 정보 관리 시스템
    • 학생 응답 시스템
    • 인재 관리 시스템
    • 테스트 준비
  • 컨텐츠

교육 기술 시장 규모 : 배치별 & CAGR(2024-2031년)

  • 클라우드
  • 온프레미스

교육 기술 시장 규모 : 최종사용자별 & CAGR(2024-2031년)

  • 비즈니스
  • 소비자

교육 기술 시장 규모 : 지역별 & CAGR(2024-2031년)

  • 북미
    • 미국
    • 캐나다
  • 유럽
    • 영국
    • 독일
    • 스페인
    • 프랑스
    • 이탈리아
    • 기타 유럽
  • 아시아태평양
    • 중국
    • 인도
    • 일본
    • 한국
    • 기타 아시아태평양
  • 라틴아메리카
    • 브라질
    • 기타 라틴아메리카
  • 중동 및 아프리카
    • GCC 국가
    • 남아프리카공화국
    • 기타 중동 및 아프리카

경쟁 정보

  • 상위 5개사의 비교
  • 주요 기업의 시장 포지셔닝(2023년)
  • 주요 시장 기업이 채용한 전략
  • 시장의 최근 동향
  • 기업의 시장 점유율 분석(2023년)
  • 주요 기업 개요
    • 기업 개요
    • 제품 포트폴리오 분석
    • 부문별 점유율 분석
    • 매출 전년비 비교(2021-2023년)

주요 기업 개요

  • IBM Corporation
  • Apple Inc.
  • Microsoft
  • Oracle
  • Google LLC
  • Dell Technologies Inc.
  • SAP
  • Cisco Systems Inc.
  • Pearson PLC
  • Coursera Inc
  • Desire2Learn Incorporated
  • Edmentum Inc.
  • Follett Corporation
  • Instructure Inc.
  • PowerSchool Group LLC

결론과 추천사항

ksm 25.01.06

Global Education Technology Market size was valued at USD 108.63 billion in 2022 and is poised to grow from USD 123.4 billion in 2023 to USD 388.81 billion by 2031, growing at a CAGR of 13.6% in the forecast period (2024-2031).

The Education Technology (EdTech) sector is rapidly transforming the learning landscape by integrating innovative hardware and software to enhance virtual education and elevate student outcomes. This shift is evident as learners increasingly embrace eBooks, which offer cost-effective digital alternatives with global accessibility and multilingual options. For students with physical disabilities, audio versions of educational content offer additional support to improve vocabulary and reading skills. As advancements in cutting-edge technologies like IoT, AI, and AR/VR continue, EdTech solutions are expected to evolve, delivering interactive experiences that engage students with abstract concepts. Notably, the market is responding to the need for heightened engagement through advanced tools such as interactive whiteboards and touchscreen displays, exemplified by Huawei's launch of a smart learning screen in 2021, enhancing educational resources and opportunities.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Education Technology market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Education Technology Market Segmental Analysis

Global Education Technology Market is segmented by Sector, by Type, by Deployment, by End User and by Region. Based on Sector, the market is segmented into Preschool, K-12, Higher Education, Others. Based on Type, the market is segmented into Hardware, Software (Classroom Management System, Document Management System, Learning and Gamification, Learning Management System, Student Collaboration System, Student Information and Administration System, Student Response System, Talent Management System, Test Preparation), Content. Based on Deployment, the market is segmented into On-premises, Cloud. Based on End User, the market is segmented into Consumer, Enterprise. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & and Africa.

Driver of the Global Education Technology Market

The Global Education Technology market has experienced notable growth, primarily driven by the shift to distance learning prompted by the COVID-19 pandemic. With educational institutions closing their doors, digital learning platforms surged in popularity as a means of adhering to social distancing guidelines. Although many schools have reopened, the momentum for remote education persists, fostering an increased demand for online learning solutions that range from interactive courses to skill-based training modules. This transformation has been further propelled by the widespread adoption of mobile technology and rising education budgets, especially in regions like Europe and the United States. Emerging markets are also anticipated to contribute significantly to the growth, as mobile devices become essential tools for acquiring knowledge. Overall, the Education Technology market is poised for rapid expansion in the coming years.

Restraints in the Global Education Technology Market

The Global Education Technology market faces notable restraints due to the high costs associated with smart classroom infrastructure. Setting up such environments necessitates various devices, including computers, projectors, tablets, and advanced software, all of which can be quite expensive. Additionally, as technology evolves, the requirements for both hardware and software are continuously changing, compelling educational institutions to potentially hire tech professionals to manage these updates. This added financial burden may deter institutions from adopting smart classroom solutions, ultimately impacting the growth and development of the Ed-Tech sector. Consequently, these factors present significant barriers to widespread implementation and innovation within the market.

Market Trends of the Global Education Technology Market

The Global Education Technology market is witnessing a significant transformation driven by the integration of Virtual Reality (VR) and Augmented Reality (AR) into learning environments. These technologies are revolutionizing traditional classroom experiences, making learning more interactive and engaging. AR enriches real-world interactions through immersive images and data accessed via smartphones and smart glasses, while VR provides an all-encompassing 3D experience, transporting learners into lifelike environments with realistic sounds and visuals. This shift towards experiential learning is attracting substantial investments and interest, positioning AR and VR as pivotal tools in modern education, thus driving growth and innovation in the education technology sector worldwide.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Driver & Opportunities
    • Restraints & Challenges
  • Porters Analysis & Impact
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2023
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technological Advancement
  • Regulatory Landscape
  • Case Studies

Global Education Technology Market Size by Sector & CAGR (2024-2031)

  • Preschool
  • K-12
  • Higher Education
  • Others

Global Education Technology Market Size by Type & CAGR (2024-2031)

  • Hardware
  • Software
    • Classroom Management System
    • Document Management System
    • Learning and Gamification
    • Learning Management System
    • Student Collaboration System
    • Student Information and Administration System
    • Student Response System
    • Talent Management System
    • Test Preparation
  • Content

Global Education Technology Market Size by Deployment & CAGR (2024-2031)

  • Cloud
  • On-Premises

Global Education Technology Market Size by End-user & CAGR (2024-2031)

  • Business
  • Consumer

Global Education Technology Market Size by Region & CAGR (2024-2031)

  • North America, (by Sector, by Type, by Deployment, by End User)
    • US
    • Canada
  • Europe, (by Sector, by Type, by Deployment, by End User)
    • UK
    • Germany
    • Spain
    • France
    • Italy
    • Rest of Europe
  • Asia-Pacific, (by Sector, by Type, by Deployment, by End User)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia Pacific
  • Latin America, (by Sector, by Type, by Deployment, by End User)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa, (by Sector, by Type, by Deployment, by End User)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2023
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2023
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2021-2023)

Key Company Profiles

  • IBM Corporation
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Oracle
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Google LLC
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dell Technologies Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • SAP
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Cisco Systems Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pearson PLC
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Coursera Inc
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Desire2Learn Incorporated
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Edmentum Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Follett Corporation
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Instructure Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PowerSchool Group LLC
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendation

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