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상품코드
1629057

가상교실 시장 규모, 점유율, 성장 분석 : 유형별, 컴포넌트별, 도입 모드별, 최종사용자별, 지역별 - 산업 예측(2025-2032년)

Virtual Classroom Market Size, Share, Growth Analysis, By Type (Teleconferencing, World Wide Web), By Component (Solutions, Hardware), By Deployment Mode, By End user, By Region - Industry Forecast 2025-2032

발행일: | 리서치사: SkyQuest | 페이지 정보: 영문 354 Pages | 배송안내 : 3-5일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 가상교실 시장 규모는 2023년에 166억 8,000만 달러에 달하며, 2024년 198억 8,000만 달러에서 2032년까지는 810억 4,000만 달러로 성장하며, 예측 기간(2025-2032년)의 CAGR은 19.2%로 성장할 전망입니다.

가상교실 시장은 온라인 학습 플랫폼, 화상회의 툴, 학습 관리 시스템 등 방대한 디지털 교육 생태계를 포괄하고 있습니다. 이 분야는 유연한 원격 학습 솔루션에 대한 수요 증가와 온라인 교육의 질을 향상시키는 지속적인 기술 발전으로 인해 크게 성장하고 있습니다. 가상현실과 인공지능과 같은 혁신적인 기술은 몰입형 시뮬레이션과 개인화된 학습 경로를 제공함으로써 가상 강의실 경험을 혁신적으로 변화시키고 있습니다. 또한 기업이 확장 가능하고 비용 효율적인 교육 옵션을 찾고 가상 강의실을 활용하는 경향이 증가함에 따라 기업 교육 및 전문가 양성 시장이 급성장하고 있습니다. 이러한 세계 동향은 전 세계 학생들을 연결하고 언어 학습 및 국제 협력과 같은 분야에서 기회를 창출하여 궁극적으로 교육 환경을 풍요롭게 하고 있습니다.

목차

서론

  • 조사의 목적
  • 조사 범위
  • 정의

조사 방법

  • 정보 조달
  • 2차 데이터와 1차 데이터 방법
  • 시장 규모 예측
  • 시장의 전제조건과 제한

개요

  • 세계 시장 전망
  • 공급과 수요 동향 분석
  • 부문별 기회 분석

시장 역학과 전망

  • 시장 개요
  • 시장 규모
  • 시장 역학
    • 촉진요인과 기회
    • 억제요인과 과제
  • Porter의 산업 분석

주요 시장 인사이트

  • 주요 성공 요인
  • 경쟁의 정도
  • 주요 투자 기회
  • 시장 에코시스템
  • 시장의 매력 지수(2024년)
  • PESTEL 분석
  • 거시경제 지표
  • 밸류체인 분석
  • 가격 분석
  • 기술 분석
  • 사례 연구
  • 고객과 구매 기준 분석

가상교실 시장 규모 : 유형별·CAGR(2025-2032년)

  • 시장 개요
  • TV 회의
  • 월드와이드 웹

가상교실 시장 규모 : 컴포넌트별·CAGR(2025-2032년)

  • 시장 개요
  • 솔루션
    • 학습 컨텐츠 관리
    • 디바이스 관리
    • 통합 커뮤니케이션·협업(UCC)
    • 분석과 데이터 시각화
  • 하드웨어
    • 인터랙티브 화이트보드
    • 모바일 컴퓨팅 디바이스
    • 가상현실 디바이스
    • 인터랙티브 디스플레이·프로젝터
    • 방범 카메라와 캠코더
    • 기타
  • 서비스
    • 트레이닝·컨설팅
    • 도입·통합
    • 지원·정비

가상교실 시장 규모 : 도입 모드별·CAGR(2025-2032년)

  • 시장 개요
  • 클라우드
  • 온프레미스

가상교실 시장 규모 : 최종사용자별·CAGR(2025-2032년)

  • 시장 개요
  • 학술기관
  • 기업

가상교실 시장 규모·CAGR(2025-2032년)

  • 북미
    • 미국
    • 캐나다
  • 유럽
    • 독일
    • 스페인
    • 프랑스
    • 영국
    • 이탈리아
    • 기타 유럽 지역
  • 아시아태평양
    • 중국
    • 인도
    • 일본
    • 한국
    • 기타 아시아태평양
  • 라틴아메리카
    • 브라질
    • 기타 라틴아메리카 지역
  • 중동 및 아프리카
    • GCC 국가
    • 남아프리카공화국
    • 기타 중동 및 아프리카

경쟁 정보

  • 상위 5사의 비교
  • 주요 기업의 시장 포지셔닝(2024년)
  • 주요 시장 기업이 채택한 전략
  • 시장의 최근 동향
  • 기업의 시장 점유율 분석(2024년)
  • 주요 기업의 기업 개요
    • 회사 개요
    • 제품 포트폴리오 분석
    • 기업의 부문별 점유율 분석
    • 매출의 전년대비 비교(2022-2024년)

주요 기업 개요

  • Microsoft Corporation(United States)
  • Alphabet Inc.(Google)(United States)
  • Oracle Corporation(United States)
  • Cisco Systems, Inc.(United States)
  • Dell Technologies Inc.(United States)
  • Sony Group Corporation(Japan)
  • HTC Corporation(Taiwan)
  • Meta Platforms, Inc.(United States)
  • Panasonic Holdings Corporation(Japan)
  • Lenovo Group Limited(Hong Kong)
  • Coursera Inc.(United States)
  • Udemy, Inc.(United States)
  • Duolingo, Inc.(United States)
  • Skillsoft Corp.(United States)
  • Stride, Inc.(United States)
  • Instructure Holdings, Inc.(United States)
  • Zoom Video Communications, Inc.(United States)
  • Adobe Inc.(United States)
  • Blackboard Inc.(United States)
  • Pearson plc(United Kingdom)

결론과 제안

KSA 25.01.20

Global Virtual Classroom Market size was valued at USD 16.68 billion in 2023 and is poised to grow from USD 19.88 billion in 2024 to USD 81.04 billion by 2032, growing at a CAGR of 19.2% during the forecast period (2025-2032).

The virtual classroom market encompasses a vast ecosystem of digital education, including online learning platforms, video conferencing tools, and learning management systems. This sector has experienced significant growth due to the rising demand for flexible remote learning solutions and ongoing technological advancements that enhance online education quality. Innovative technologies, such as virtual reality and artificial intelligence, are transforming the virtual classroom experience, offering immersive simulations and personalized learning pathways. Additionally, the market is witnessing an upsurge in corporate training and professional development as businesses increasingly turn to virtual classrooms for scalable, cost-effective training options. This globalization trend is connecting students worldwide and fostering opportunities in areas like language learning and international collaboration, ultimately enriching the educational landscape.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Virtual Classroom market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Virtual Classroom Market Segmental Analysis

Global Virtual Classroom Market is segmented by Type, Component, Deployment Mode, End user and region. Based on Type, the market is segmented into Teleconferencing and World Wide Web. Based on Component, the market is segmented into Solutions, Hardware and Services. Based on Deployment Mode, the market is segmented into Cloud and On-Premises. Based on End user, the market is segmented into Academic Institutions, and Corporates. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Virtual Classroom Market

The Global Virtual Classroom market is significantly driven by the vast opportunities presented within the realm of virtual learning environments. With approximately half of the world's internet users residing in Asia, many of whom primarily rely on smartphones, the demand for e-learning solutions has surged, particularly following the rise in COVID-19 cases. This trend has been especially prevalent in India, where the virtual classroom sector is poised for remarkable expansion, fueled by an increased need for accessible education across various demographics, including rural communities. The convergence of technological advancements and changing educational dynamics positions the virtual classroom industry for sustained growth and innovation.

Restraints in the Global Virtual Classroom Market

The Global Virtual Classroom market faces several restraints, primarily due to heightened security concerns associated with increased online learning. As educational institutions increasingly adopt virtual classrooms, the risk of cyberattacks, including incidents like Zoom bombing, has surged, necessitating stringent security measures. According to a report from the K-12 Cybersecurity Resource Centre, 2020 experienced a historic rise in cyberattacks targeting public schools in the United States. This alarming trend raises significant concerns among educators and institutions, potentially hindering the market's growth as stakeholders prioritize safeguarding their digital learning environments over expanding their online capabilities. Consequently, these security challenges could dampen market expansion efforts.

Market Trends of the Global Virtual Classroom Market

The Global Virtual Classroom market is witnessing a significant upward trend, driven by increased obesity rates, which fuels demand for virtual training across various sectors. The integration of immersion technologies such as virtual reality (VR) and augmented reality (AR) has transformed corporate training by enabling real-time interaction in virtual environments, enhancing learner engagement and retention. As organizations seek innovative solutions to improve employee competencies, the ability to visualize and interact with 3D models of machinery offers a practical approach to understanding complex systems. This trend is expected to accelerate the market's compound annual growth rate (CAGR), reflecting a broader shift towards flexible, accessible, and effective learning methodologies.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technological Analysis
  • Case Studies
  • Customer & Buying Criteria Analysis

Global Virtual Classroom Market Size by Type & CAGR (2025-2032)

  • Market Overview
  • Teleconferencing
  • World Wide Web

Global Virtual Classroom Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Solutions
    • Learning Content Management
    • Device Management
    • Unified Communications and Collaboration (UCC)
    • Analytics and Data Visualization
  • Hardware
    • Interactive Whiteboards
    • Mobile Computing Devices
    • Virtual Reality Devices
    • Interactive Displays and Projectors
    • Security and Video Cameras
    • Others
  • Services
    • Training and Consulting
    • Deployment and Integration
    • Support and Maintenance

Global Virtual Classroom Market Size by Deployment Mode & CAGR (2025-2032)

  • Market Overview
  • Cloud
  • On-Premises

Global Virtual Classroom Market Size by End user & CAGR (2025-2032)

  • Market Overview
  • Academic Institutions
  • Corporates

Global Virtual Classroom Market Size & CAGR (2025-2032)

  • North America (Type, Component, Deployment Mode, End user)
    • US
    • Canada
  • Europe (Type, Component, Deployment Mode, End user)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Type, Component, Deployment Mode, End user)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Type, Component, Deployment Mode, End user)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Type, Component, Deployment Mode, End user)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Microsoft Corporation (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Alphabet Inc. (Google) (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Oracle Corporation (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Cisco Systems, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dell Technologies Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony Group Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HTC Corporation (Taiwan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Meta Platforms, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Panasonic Holdings Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lenovo Group Limited (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Coursera Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Udemy, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Duolingo, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Skillsoft Corp. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Stride, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Instructure Holdings, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Zoom Video Communications, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Adobe Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Blackboard Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pearson plc (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations

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