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세계의 애니메이션 분야 생성형 AI 시장 보고서(2025년)

Generative AI In Animation Global Market Report 2025

발행일: | 리서치사: The Business Research Company | 페이지 정보: 영문 200 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




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애니메이션 분야 생성형 AI 시장 규모는, 향후 수년간 비약적인 성장이 전망됩니다. 2029년에는 연간 평균 성장률(CAGR) 36.3%로 성장할 전망이며, 82억 4,000만 달러로 성장이 예측됩니다. 예측 기간의 성장은 윤리적 배려, 크로스 플랫폼의 호환성, 쌍방향성의 통합, 효율성의 향상, 리얼리즘 강화, 접근성 강화에 기인할 것으로 보입니다. 예측 기간 주요 동향으로는 프로시저 애니메이션, 애니메이션 스타일 트랜스퍼, 장면 생성 강화, AI를 통한 립싱크, 실시간 캐릭터 애니메이션 등을 들 수 있습니다.

급성장하는 게임 산업은 가까운 미래에 애니메이션 분야 생성형 AI 시장의 확대를 견인하게 될 것입니다. 게임 산업에는 콘솔, PC, 모바일 기기 등 다양한 플랫폼에서 비디오 게임 개발, 생산, 유통 및 수익화에 관한 활동이 포함됩니다. 게임 산업의 성장은 모바일 플랫폼에 의한 액세스성의 향상 및 엔터테인먼트로서, 또 경쟁의 추구로서 게임을 받아들이고 있는 전세계의 관객의 급증에 기인하고 있습니다. 생성형 AI는 실물과 흡사한 캐릭터와 환경을 자율적으로 만들어 몰입감을 높이고 개발 시간을 단축함으로써 게임 애니메이션에 혁명을 가져오고 있습니다. 그 절차적 생성 능력은 무한한 가능성을 제공하며, 역동적인 이야기와 광대한 가상 세계를 형성합니다. 예를 들어 엔터테인먼트 소프트웨어 협회에 따르면 미국 소비자들의 게임 콘텐츠, 하드웨어, 액세서리에 대한 지출은 2022년 566억 달러에 달했고, 2022년 12월에만 76억 달러에 달했으며, 2021년 같은 시기보다 2% 증가했습니다. 따라서 게임 산업의 성장이 애니메이션 분야 생성형 AI 시장의 성장을 뒷받침하고 있습니다.

애니메이션 분야 생성형 AI 시장의 주된 기업은 시장 점유율을 확대하기 위해 브라우저 기반의 생성형 AI 서비스와 같은 혁신적인 서비스의 개발에 배가되어 있습니다. 브라우저 기반의 생성형 AI 서비스는 매력적이고 시각적으로 아름다운 애니메이션을 보다 효율적이고 효과적으로 만들기 위한 고급 도구와 기술을 애니메이터에게 제공함으로써 애니메이션 업계에 변혁을 가져오고 있습니다. 예를 들어, 미국에 기반을 둔 클라우드 기반 딥러닝 모션 인텔리전스 기업인 딥모션사는 2024년 3월 새로운 브라우저 기반 생성형 AI 서비스 및 크리에이터 플랫폼인 세이모션을 발표했습니다. 세이모션은 생성형 AI 기술을 활용해 텍스트 프롬프트를 몇 분 만에 복잡한 3D 애니메이션으로 쉽게 변환합니다. 이 플랫폼은 자연 언어 처리(NLP)를 이용해 텍스트 프롬프트를 3D 애니메이션으로 변환하고 DCC 소프트웨어나 게임 엔진과 호환되는 FBX(Filmbox), GLB(GL Binary), BVH(Biovision Hierarchy) 등 다양한 포맷으로 애니메이션을 생성합니다. 캐릭터, 액션, 애니메이션의 스타일을 설명하는 텍스트 프롬프트를 입력하여 인물의 상세한 애니메이션을 만들 수 있습니다.

목차

제1장 주요 요약

제2장 시장 특징

제3장 시장 동향 및 전략

제4장 시장-금리, 인플레이션, 지정학, 코로나, 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석 및 전략 분석 프레임워크

  • 세계의 애니메이션 분야 생성형 AI PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 성장 촉진요인 및 억제요인)
  • 최종 이용 산업의 분석
  • 세계의 애니메이션 분야 생성형 AI 시장 : 성장률 분석
  • 세계의 애니메이션 분야 생성형 AI 시장 실적 : 규모 및 성장(2019-2024년)
  • 세계의 애니메이션 분야 생성형 AI 시장 예측 : 규모 및 성장(2024-2029년, 2034년)
  • 세계의 애니메이션 분야 생성형 AI 전체 시장 규모(TAM)

제6장 시장 세분화

  • 세계의 애니메이션 분야 생성형 AI 시장 : 유형별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • 트랜스포머
  • 생성형 적대 네트워크
  • 변분 오토엔코더
  • 기타 유형
  • 세계의 애니메이션 분야 생성형 AI 시장 : 컴포넌트별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • 솔루션
  • 서비스
  • 세계의 애니메이션 분야 생성형 AI 시장 : 용도별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • TV 및 오버 더 톱
  • 필름
  • 광고
  • 게임
  • 기타 용도
  • 세계의 애니메이션 분야 생성형 AI 시장 : 변압기별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • 인코더 및 디코더 트랜스포머
  • 비전 트랜스포머(Vit)
  • 애니메이션 분야 생성형 트랜스포머
  • 세계의 애니메이션 분야 생성형 AI 시장 : 생성적 적대 네트워크(GANS) 유형별 세분화 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • 조건부 건
  • 사이클론건
  • 스타일건즈
  • Dcgans(심층 컨벌루션 건즈)
  • 세계의 애니메이션 분야 생성형 AI 시장 : 변분 오토엔코더(VAES)별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • 조건부 바스
  • 베타VAE
  • 변분 재귀 오토엔코더
  • 세계의 애니메이션 분야 생성형 AI 시장 : 기타 유형별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • 리커런트 신경망(RNN)
  • 3D 애니메이션 분야 생성 모델
  • 확산 모델

제7장 지역별 및 국가별 분석

  • 세계의 애니메이션 분야 생성형 AI 시장 : 지역별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
  • 세계의 애니메이션 분야 생성형 AI 시장 : 국가별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도 및 기업 프로파일

  • 애니메이션 분야 생성형 AI 시장 : 경쟁 구도
  • 애니메이션 분야 생성형 AI 시장 : 기업 프로파일
    • Alphabet Inc. 개요, 제품 및 서비스, 전략 및 재무 분석
    • Microsoft Corporation 개요, 제품 및 서비스, 전략 및 재무 분석
    • Meta Platforms Inc. 개요, 제품 및 서비스, 전략 및 재무 분석
    • Amazon Web Services Inc. 개요, 제품 및 서비스, 전략 및 재무 분석
    • Netflix Inc. 개요, 제품 및 서비스, 전략 및 재무 분석

제31장 기타 주요 기업 및 혁신 기업

  • NVIDIA Corporation
  • Adobe Inc.
  • Autodesk Inc.
  • Epic Games Inc.
  • Pixar Inc.
  • Weta FX
  • The Cinesite Group
  • Hugging Face Inc
  • MAXON Computer GmbH
  • Synthesia AS
  • Kinetix
  • Runway AI Inc
  • AI21 Labs
  • Descript Inc
  • Toon Boom Animation Inc.

제32장 세계 시장 경쟁 벤치마킹 및 대시보드

제33장 주요 인수합병(M&A)

제34장 최근 시장 동향

제35장 시장의 잠재력이 높은 국가, 부문 및 전략

  • 애니메이션 분야 생성형 AI 시장 : 새로운 기회를 제공하는 국가(2029년)
  • 애니메이션 분야 생성형 AI 시장 : 새로운 기회를 제공하는 부문(2029년)
  • 애니메이션 분야 생성형 AI 시장 : 성장 전략(2029년)
    • 시장 동향에 기초한 전략
    • 경쟁 전략

제36장 부록

AJY 25.04.24

Generative AI in animation refers to the application of artificial intelligence techniques, particularly generative models such as generative adversarial networks (GAN) or variational autoencoders (VAE), to create or assist in the creation of animation content. It facilitates the automatic generation of realistic characters, backgrounds, or entire scenes, thereby streamlining the animation production process and offering innovative creative possibilities.

The primary types of generative AI in animation include transformers, generative adversarial networks, variational autoencoders, among others. Transformers represent a type of neural network architecture utilized in processing sequential data by considering the entire input simultaneously. The various components of generative AI in animation encompass solutions and services, deployed across various applications such as television and over-the-top platforms, films, advertisements, gaming, among others.

The generative AI in animation market research report is one of a series of new reports from The Business Research Company that provides generative AI in animation market statistics, including generative AI in animation industry global market size, regional shares, competitors with a generative AI in animation market share, detailed generative AI in animation market segments, market trends and opportunities, and any further data you may need to thrive in the generative AI in animation industry. This generative AI in animation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The generative AI in animation market size has grown exponentially in recent years. It will grow from $1.75 billion in 2024 to $2.39 billion in 2025 at a compound annual growth rate (CAGR) of 36.6%. The growth in the historic period can be attributed to the automation of animation processes, realistic animations based on real-world footage, experimentation with different animation styles, increased creative productivity, and widespread adoption and integration.

The generative AI in animation market size is expected to see exponential growth in the next few years. It will grow to $8.24 billion in 2029 at a compound annual growth rate (CAGR) of 36.3%. The growth in the forecast period can be attributed to ethical considerations, cross-platform compatibility, interactivity integration, efficiency improvements, realism enhancement and accessibility enhancement. Major trends in the forecast period include procedural animation, style transfer for animation, enhanced scene generation, AI-driven lip sync and real-time character animation.

The burgeoning gaming industry is poised to drive the expansion of the generative AI in animation market in the foreseeable future. The gaming industry encompasses activities related to the development, production, distribution, and monetization of video games across diverse platforms such as consoles, PCs, and mobile devices. The growth of the gaming industry can be attributed to increased accessibility via mobile platforms and a burgeoning global audience embracing gaming as both entertainment and a competitive pursuit. Generative AI is revolutionizing gaming animation by autonomously crafting lifelike characters and environments, thereby enhancing immersion and reducing development time. Its procedural generation capabilities offer boundless possibilities, shaping dynamic narratives and expansive virtual worlds. For instance, according to the Entertainment Software Association, U.S. consumer spending on video game content, hardware, and accessories totaled $56.6 billion in 2022, with December 2022 alone reaching $7.6 billion, up 2% from the same period in 2021. Therefore, the growing gaming industry is fueling the growth of the generative AI in animation market.

Key players in the generative AI in animation market are doubling down on developing innovative services, such as browser-based generative AI services, to augment their market share. Browser-based generative AI services are transforming the animation industry by equipping animators with advanced tools and techniques to create compelling and visually stunning animations more efficiently and effectively. For example, in March 2024, DeepMotion Inc., a U.S.-based cloud-based deep learning motion intelligence company, unveiled Saymotion, a new browser-based generative AI service and creator platform. Saymotion leverages generative AI technology to effortlessly transform text prompts into intricate 3D animations within minutes. This platform utilizes natural language processing (NLP) to convert text prompts into 3D animations, generating animations in various formats like FBX (Filmbox), GLB (GL Binary), and BVH (Biovision Hierarchy) that are compatible with DCC software and game engines. Users can create detailed animations of human characters by inputting text prompts describing the character, the action, and animation style.

In August 2023, OpenAI Inc., a U.S.-based artificial intelligence research company, acquired Global Illumination Inc. for an undisclosed sum. This acquisition enables OpenAI to enhance its core products by leveraging the talent and expertise in AI design from Global Illumination Inc., positioning OpenAI for continued success in the evolving landscape of artificial intelligence. Global Illumination Inc. is a U.S.-based provider of generative AI solutions for building infrastructure and digital experiences, including AI applications for animation purposes.

Major companies operating in the generative AI in animation market report are Alphabet Inc.; Microsoft Corporation; Meta Platforms Inc.; Amazon Web Services Inc.; Netflix Inc.; NVIDIA Corporation; Adobe Inc.; Autodesk Inc.; Epic Games Inc.; Pixar Inc.; Weta FX; The Cinesite Group; Hugging Face Inc; MAXON Computer GmbH; Synthesia A S; Kinetix; Runway AI Inc; AI21 Labs; Descript Inc; Toon Boom Animation Inc.; Side Effects Software Inc.; Wibbitz Inc; Midjourney Inc; Lumen5 Technologies Ltd; RADiCAL Solutions Inc

North America was the largest region in the generative AI in animation market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the generative AI in animation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the generative AI in animation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The generative AI in animation market includes revenues earned by entities by providing services such as facial animation generation, background and environment generation, motion capture cleanup, storyboard generation, and dialogue generation. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Generative AI In Animation Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on generative ai in animation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for generative ai in animation ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The generative ai in animation market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Transformers; Generative Adversarial Networks; Variational Autoencoders; Other Types
  • 2) By Components: Solutions; Services
  • 3) By Application: Television And Over-The-Top; Films; Advertisements; Gaming; Other Applications
  • Subsegments:
  • 1) By Transformers: Encoder-Decoder Transformers; Vision Transformers (Vit); Generative Transformers For Animation
  • 2) By Generative Adversarial Networks (Gans): Conditional Gans; Cyclegans; Stylegans; Dcgans (Deep Convolutional Gans)
  • 3) By Variational Autoencoders (Vaes): Conditional Vaes; Beta-VAE; Variational Recurrent Autoencoders
  • 4) By Other Types: Recurrent Neural Networks (RNN); Generative Models For 3D Animation; Diffusion Models
  • Companies Mentioned: Alphabet Inc.; Microsoft Corporation; Meta Platforms Inc.; Amazon Web Services Inc.; Netflix Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Generative AI In Animation Market Characteristics

3. Generative AI In Animation Market Trends And Strategies

4. Generative AI In Animation Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Generative AI In Animation Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Generative AI In Animation PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Generative AI In Animation Market Growth Rate Analysis
  • 5.4. Global Generative AI In Animation Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Generative AI In Animation Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Generative AI In Animation Total Addressable Market (TAM)

6. Generative AI In Animation Market Segmentation

  • 6.1. Global Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Transformers
  • Generative Adversarial Networks
  • Variational Autoencoders
  • Other Types
  • 6.2. Global Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Solutions
  • Services
  • 6.3. Global Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Television And Over-The-Top
  • Films
  • Advertisements
  • Gaming
  • Other Applications
  • 6.4. Global Generative AI In Animation Market, Sub-Segmentation Of Transformers, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Encoder-Decoder Transformers
  • Vision Transformers (Vit)
  • Generative Transformers For Animation
  • 6.5. Global Generative AI In Animation Market, Sub-Segmentation Of Generative Adversarial Networks (Gans), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Conditional Gans
  • Cyclegans
  • Stylegans
  • Dcgans (Deep Convolutional Gans)
  • 6.6. Global Generative AI In Animation Market, Sub-Segmentation Of Variational Autoencoders (Vaes), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Conditional Vaes
  • Beta-VAE
  • Variational Recurrent Autoencoders
  • 6.7. Global Generative AI In Animation Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Recurrent Neural Networks (RNN)
  • Generative Models For 3D Animation
  • Diffusion Models

7. Generative AI In Animation Market Regional And Country Analysis

  • 7.1. Global Generative AI In Animation Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Generative AI In Animation Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Generative AI In Animation Market

  • 8.1. Asia-Pacific Generative AI In Animation Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Generative AI In Animation Market

  • 9.1. China Generative AI In Animation Market Overview
  • 9.2. China Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Generative AI In Animation Market

  • 10.1. India Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Generative AI In Animation Market

  • 11.1. Japan Generative AI In Animation Market Overview
  • 11.2. Japan Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Generative AI In Animation Market

  • 12.1. Australia Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Generative AI In Animation Market

  • 13.1. Indonesia Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Generative AI In Animation Market

  • 14.1. South Korea Generative AI In Animation Market Overview
  • 14.2. South Korea Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Generative AI In Animation Market

  • 15.1. Western Europe Generative AI In Animation Market Overview
  • 15.2. Western Europe Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Generative AI In Animation Market

  • 16.1. UK Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Generative AI In Animation Market

  • 17.1. Germany Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Generative AI In Animation Market

  • 18.1. France Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Generative AI In Animation Market

  • 19.1. Italy Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Generative AI In Animation Market

  • 20.1. Spain Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Generative AI In Animation Market

  • 21.1. Eastern Europe Generative AI In Animation Market Overview
  • 21.2. Eastern Europe Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Generative AI In Animation Market

  • 22.1. Russia Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Generative AI In Animation Market

  • 23.1. North America Generative AI In Animation Market Overview
  • 23.2. North America Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Generative AI In Animation Market

  • 24.1. USA Generative AI In Animation Market Overview
  • 24.2. USA Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Generative AI In Animation Market

  • 25.1. Canada Generative AI In Animation Market Overview
  • 25.2. Canada Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Generative AI In Animation Market

  • 26.1. South America Generative AI In Animation Market Overview
  • 26.2. South America Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Generative AI In Animation Market

  • 27.1. Brazil Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Generative AI In Animation Market

  • 28.1. Middle East Generative AI In Animation Market Overview
  • 28.2. Middle East Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Generative AI In Animation Market

  • 29.1. Africa Generative AI In Animation Market Overview
  • 29.2. Africa Generative AI In Animation Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Generative AI In Animation Market, Segmentation By Components, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Generative AI In Animation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Generative AI In Animation Market Competitive Landscape And Company Profiles

  • 30.1. Generative AI In Animation Market Competitive Landscape
  • 30.2. Generative AI In Animation Market Company Profiles
    • 30.2.1. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Amazon Web Services Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Netflix Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Generative AI In Animation Market Other Major And Innovative Companies

  • 31.1. NVIDIA Corporation
  • 31.2. Adobe Inc.
  • 31.3. Autodesk Inc.
  • 31.4. Epic Games Inc.
  • 31.5. Pixar Inc.
  • 31.6. Weta FX
  • 31.7. The Cinesite Group
  • 31.8. Hugging Face Inc
  • 31.9. MAXON Computer GmbH
  • 31.10. Synthesia A S
  • 31.11. Kinetix
  • 31.12. Runway AI Inc
  • 31.13. AI21 Labs
  • 31.14. Descript Inc
  • 31.15. Toon Boom Animation Inc.

32. Global Generative AI In Animation Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Generative AI In Animation Market

34. Recent Developments In The Generative AI In Animation Market

35. Generative AI In Animation Market High Potential Countries, Segments and Strategies

  • 35.1 Generative AI In Animation Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Generative AI In Animation Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Generative AI In Animation Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
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