시장보고서
상품코드
1717040

세계의 몰입형 시뮬레이터 시장 보고서(2025년)

Immersive Simulator Global Market Report 2025

발행일: | 리서치사: The Business Research Company | 페이지 정보: 영문 175 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

몰입형 시뮬레이터 시장 규모는 향후 몇 년 동안 연평균 성장률(CAGR) 26.3%로 2029년까지 450억 7,000만 달러에 달할 것으로 예측됩니다. 예측 기간 동안의 성장은 원격 교육 및 훈련에서의 사용 증가, 자동차 및 제조 산업으로의 확대, 강화된 가상 협업 도구에 대한 수요 증가, 원활한 시뮬레이션을 가능하게 하는 5G 네트워크의 성장, 가상현실 게임의 인기 상승 등에 기인합니다. 가상현실 게임의 인기 상승 등에 기인하는 것으로 보입니다. 예측 기간의 주요 동향으로는 실감나는 촉각 피드백의 발전, 원격 근무 및 원격 의료와 같은 새로운 분야로의 확장, 클라우드 기반 시뮬레이션 플랫폼의 개발, 첨단 감각 기술을 통한 양방향성 강화 등을 들 수 있습니다.

가상현실 게임의 인기가 높아짐에 따라 몰입형 시뮬레이터 시장이 확대될 것으로 예측됩니다. 가상현실 게임은 기업이 VR 헤드셋과 컨트롤러를 사용하여 시뮬레이션된 3D 환경에 몰입하고 상호 작용하는 인터랙티브한 디지털 경험을 제공합니다. 몰입형 시뮬레이터의 인기는 몰입감 높은 인터랙티브 경험을 제공하여 기업의 몰입도와 재미를 크게 향상시키는 데에 기인합니다. 몰입형 시뮬레이터는 현실적이고 인터랙티브한 환경을 만들어 기업의 참여를 높이고 게임 경험을 풍부하게 함으로써 가상현실 게임을 강화합니다. 예를 들어, 2023년 1월 Security.org의 발표에 따르면 미국 성인은 약 5,300만 명이 VR 시스템을 소유할 것으로 예상되며, 비소유자 중 8%가 향후 6개월 이내에 VR 시스템을 구매할 가능성이 있다고 합니다. 이처럼 가상현실 게임의 인기가 높아지면서 몰입형 시뮬레이터 시장의 성장을 견인하고 있습니다.

몰입형 시뮬레이터 시장의 주요 업체들은 몰입감을 높이고, 사용자 경험을 개선하고, 다양한 산업 분야에 적용을 확대하기 위해 AI 기반 몰입형 시뮬레이터와 같은 첨단 솔루션 개발에 주력하고 있습니다. 인터랙티브한 환경을 만들어 냅니다. 예를 들어, 미국에 본사를 둔 가상현실 및 증강현실 기술 기업 이온 리얼리티(Eon Reality)는 2024년 8월 AI 스킬 시뮬레이터를 발표했습니다. 이 최첨단 AR 훈련 플랫폼은 AI를 활용하여 다양한 분야의 기술 개발을 향상시키고, AI가 생성한 아바타가 시연 및 실시간 성능 평가를 수행하며, 사용자는 가상 환경에서 복잡한 절차를 연습할 수 있습니다. 이 플랫폼은 기술 습득을 위한 안전하고 효율적인 수단을 제공하고, 학습 성과를 향상시키며, 작업장 안전을 보장함으로써 기술 훈련과 교육을 지원합니다.

목차

제1장 주요 요약

제2장 시장 특징

제3장 시장 동향과 전략

제4장 시장 - 거시경제 시나리오 금리, 인플레이션, 지정학, 신형 코로나바이러스 영향과 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석과 전략 분석 프레임워크

  • 세계 몰입형 시뮬레이터 PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 촉진요인과 억제요인)
  • 최종 이용 산업 분석
  • 세계의 몰입형 시뮬레이터 시장 : 성장률 분석
  • 세계의 몰입형 시뮬레이터 시장 실적 : 규모와 성장, 2019-2024
  • 세계의 몰입형 시뮬레이터 시장 예측 : 규모와 성장, 2024-2029, 2034F
  • 세계 몰입형 시뮬레이터 전체 시장(TAM)

제6장 시장 세분화

  • 세계의 몰입형 시뮬레이터 시장 : 유형별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
  • 콘솔 오퍼레이터 트레이닝
  • 필드 오퍼레이터 트레이닝
  • 세계의 몰입형 시뮬레이터 시장 : 제공별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
  • 하드웨어
  • 소프트웨어 및 서비스
  • 세계의 몰입형 시뮬레이터 시장 : 용도별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
  • 석유 및 가스
  • 화학제품
  • 전력 에너지
  • 금속 광업
  • 의료 바이오기술
  • 항공우주 및 방위
  • 자동차 및 선박
  • 기타 용도
  • 세계의 몰입형 시뮬레이터 시장 : 콘솔 오퍼레이터 트레이닝별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
  • 발전소 콘솔 오퍼레이터 트레이닝
  • 석유 및 가스 콘솔 오퍼레이터 트레이닝
  • 화학 플랜트 콘솔 오퍼레이터 트레이닝
  • 광업콘소르오페레이타트레이닝
  • 세계의 몰입형 시뮬레이터 시장 : 필드 오퍼레이터 교육별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
  • 발전소 현장 오퍼레이터 교육
  • 석유 및 가스 논오퍼레이터 교육
  • 화학 플랜트 현장 오퍼레이터 교육
  • 제조 현장 오퍼레이터 교육

제7장 지역별/국가별 분석

  • 세계의 몰입형 시뮬레이터 시장 : 지역별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
  • 세계의 몰입형 시뮬레이터 시장 : 국가별, 분석과 예측, 2019-2024, 2024-2029F, 2034F

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도와 기업 개요

  • 몰입형 시뮬레이터 시장 : 경쟁 구도
  • 몰입형 시뮬레이터 시장 : 기업 개요
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Siemens AG Overview, Products and Services, Strategy and Financial Analysis
    • Qualcomm Incorporated Overview, Products and Services, Strategy and Financial Analysis
    • NVIDIA Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Dassault Systemes SE Overview, Products and Services, Strategy and Financial Analysis

제31장 기타 주요 기업 및 혁신 기업

  • Illumina Inc.
  • Saab AB
  • Indra Sistemas
  • AVEVA Group plc
  • Unity Software Inc.
  • 3D Systems Corporation
  • Epic Games Inc.
  • Magic Leap Inc.
  • Pimax Technology(Shanghai) Co. Ltd.
  • Linden Research Inc.
  • Varjo Technologies Oy
  • Immersive Technologies Pty Ltd
  • EON Reality Inc.
  • Strivr Labs Inc.
  • VirtaMed AG

제32장 세계 시장 경쟁 벤치마킹과 대시보드

제33장 주요 인수합병(M&A)

제34장 최근 시장 동향

제35장 시장 잠재력이 높은 국가, 부문, 전략

  • 몰입형 시뮬레이터 시장(2029년) : 새로운 기회를 제공하는 국가
  • 몰입형 시뮬레이터 시장(2029년) : 새로운 기회를 제공하는 부문
  • 몰입형 시뮬레이터 시장(2029년) : 성장 전략
    • 시장 동향에 근거한 전략
    • 경쟁 전략

제36장 부록

LSH 25.05.20

An immersive simulator is a simulation tool designed to provide a highly realistic and engaging experience, often employing advanced technologies to replicate real-world environments or scenarios. These simulators are utilized across various fields, including gaming, training (such as flight simulators for pilots), education, and therapy, to offer users an experience that closely resembles real-life situations.

The primary types of immersive simulators include console operator training and field operator training. Console operator training involves simulation systems designed to train operators who manage control panels and consoles. This type of training is further categorized by offerings such as hardware, software, and services, and it applies to various industries, including oil and gas, chemicals, power energy, metals mining, medical biotech, aerospace and defense, automotive, marine, and others.

The immersive simulator market research report is one of a series of new reports from The Business Research Company that provides immersive simulator market statistics, including immersive simulator industry global market size, regional shares, competitors with an immersive simulator market share, detailed immersive simulator market segments, market trends and opportunities, and any further data you may need to thrive in the immersive simulator industry. This immersive simulator market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The immersive simulator market size has grown exponentially in recent years. It will grow from $13.99 billion in 2024 to $17.72 billion in 2025 at a compound annual growth rate (CAGR) of 26.6%. The growth in the historic period can be attributed to increasing demand for realistic training environments, growth in the gaming industry, rising adoption in healthcare for medical training, expansion of cloud computing, and need for real-time software systems.

The immersive simulator market size is expected to see exponential growth in the next few years. It will grow to $45.07 billion in 2029 at a compound annual growth rate (CAGR) of 26.3%. The growth in the forecast period can be attributed to increasing use in remote education and training, expansion into industries like automotive and manufacturing, rising demand for enhanced virtual collaboration tools, growth in 5G networks enabling seamless simulations, and growing popularity of virtual reality gaming. Major trends in the forecast period include advancements in realistic haptic feedback, expansion into new sectors such as remote work and telehealth, development of cloud-based simulation platforms, and enhanced interactivity through advanced sensory technology.

The growing popularity of virtual reality gaming is expected to drive the expansion of the immersive simulator market. Virtual reality gaming offers an interactive digital experience where players use VR headsets and controllers to immerse themselves in and interact with a simulated 3D environment. Its popularity stems from the highly immersive and interactive experiences it provides, significantly boosting player engagement and enjoyment. Immersive simulators enhance virtual reality gaming by creating realistic and interactive environments, deepening player engagement, and enriching the gaming experience. For example, in January 2023, Security.org reported that approximately 53 million U.S. adults were expected to own a VR system, with 8% of non-owners likely to purchase one within the next six months. Thus, the increasing popularity of virtual reality gaming is fueling growth in the immersive simulator market.

Key players in the immersive simulator market are focusing on developing advanced solutions, such as AI-powered immersive simulators, to enhance realism, improve user experiences, and broaden applications across various industries. AI-powered immersive simulators use artificial intelligence to create highly realistic and interactive environments. For instance, in August 2024, EON Reality, a U.S.-based virtual and augmented reality technology company, launched the AI Skill Simulator. This cutting-edge AR training platform leverages AI to improve skill development across various sectors. It enables users to practice complex procedures in a virtual environment, featuring AI-generated avatars for demonstrations and real-time performance assessments. The platform supports technical training and education by providing a safe and efficient means for skill acquisition, enhancing learning outcomes, and ensuring workplace safety.

In May 2022, Echo Healthcare Inc., a U.S.-based healthcare simulation company, acquired Immersive Interactive Ltd. for an undisclosed amount. This acquisition aims to enhance Echo Healthcare's portfolio by integrating advanced immersive simulation technologies, offering more realistic and interactive training environments for medical professionals, and improving training outcomes and educational effectiveness in healthcare. Immersive Interactive, a UK-based simulation technology company, specializes in immersive simulation solutions and VR systems for healthcare and education.

Major companies operating in the immersive simulator market are Microsoft Corporation, Siemens AG, Qualcomm Incorporated, NVIDIA Corporation, Dassault Systemes SE, Illumina Inc., Saab AB, Indra Sistemas, AVEVA Group plc, Unity Software Inc., 3D Systems Corporation, Epic Games Inc., Magic Leap Inc., Pimax Technology (Shanghai) Co. Ltd., Linden Research Inc., Varjo Technologies Oy, Immersive Technologies Pty Ltd, EON Reality Inc., Strivr Labs Inc., VirtaMed AG, Mass Virtual Inc., Immerse Learning Ltd, Simul8 Corporation, Wikitude GmbH, Designing Digitally Inc., Talent Swarm Inc.

North America was the largest region in the immersive simulator market in 2024. The regions covered in the immersive simulator market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the immersive simulator market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The immersive simulator market consists of revenues earned by entities by providing services such as simulation development, system integration, training and support, content creation, and maintenance and upgrades. The market value includes the value of related goods sold by the service provider or included within the service offering. The immersive simulator market also includes sales of interactive peripherals, augmented reality (AR) devices, virtual reality (VR) headsets, and mixed reality (MR) systems. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Immersive Simulator Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on immersive simulator market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for immersive simulator ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The immersive simulator market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Console Operator Training; Field Operator Training
  • 2) By Offering: Hardware; Software And Services
  • 3) By Application: Oil And Gas; Chemicals; Power Energy; Metals Mining; Medical Biotech; Aerospace And Defense; Automotive Marine; Other Applications
  • Subsegments:
  • 1) By Console Operator Training: Power Plant Console Operator Training; Oil & Gas Console Operator Training; Chemical Plant Console Operator Training; Mining Console Operator Training
  • 2) By Field Operator Training: Power Plant Field Operator Training; Oil & Gas Field Operator Training; Chemical Plant Field Operator Training; Manufacturing Field Operator Training
  • Companies Mentioned: Microsoft Corporation; Siemens AG; Qualcomm Incorporated; NVIDIA Corporation; Dassault Systemes SE
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Immersive Simulator Market Characteristics

3. Immersive Simulator Market Trends And Strategies

4. Immersive Simulator Market - Macro Economic Scenario Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market

5. Global Immersive Simulator Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Immersive Simulator PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Immersive Simulator Market Growth Rate Analysis
  • 5.4. Global Immersive Simulator Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Immersive Simulator Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Immersive Simulator Total Addressable Market (TAM)

6. Immersive Simulator Market Segmentation

  • 6.1. Global Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Console Operator Training
  • Field Operator Training
  • 6.2. Global Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software And Services
  • 6.3. Global Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Oil And Gas
  • Chemicals
  • Power Energy
  • Metals Mining
  • Medical Biotech
  • Aerospace And Defense
  • Automotive Marine
  • Other Applications
  • 6.4. Global Immersive Simulator Market, Sub-Segmentation Of Console Operator Training, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Power Plant Console Operator Training
  • Oil & Gas Console Operator Training
  • Chemical Plant Console Operator Training
  • Mining Console Operator Training
  • 6.5. Global Immersive Simulator Market, Sub-Segmentation Of Field Operator Training, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Power Plant Field Operator Training
  • Oil & Gas Field Operator Training
  • Chemical Plant Field Operator Training
  • Manufacturing Field Operator Training

7. Immersive Simulator Market Regional And Country Analysis

  • 7.1. Global Immersive Simulator Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Immersive Simulator Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Immersive Simulator Market

  • 8.1. Asia-Pacific Immersive Simulator Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Immersive Simulator Market

  • 9.1. China Immersive Simulator Market Overview
  • 9.2. China Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Immersive Simulator Market

  • 10.1. India Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Immersive Simulator Market

  • 11.1. Japan Immersive Simulator Market Overview
  • 11.2. Japan Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Immersive Simulator Market

  • 12.1. Australia Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Immersive Simulator Market

  • 13.1. Indonesia Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Immersive Simulator Market

  • 14.1. South Korea Immersive Simulator Market Overview
  • 14.2. South Korea Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Immersive Simulator Market

  • 15.1. Western Europe Immersive Simulator Market Overview
  • 15.2. Western Europe Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Immersive Simulator Market

  • 16.1. UK Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Immersive Simulator Market

  • 17.1. Germany Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Immersive Simulator Market

  • 18.1. France Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Immersive Simulator Market

  • 19.1. Italy Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Immersive Simulator Market

  • 20.1. Spain Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Immersive Simulator Market

  • 21.1. Eastern Europe Immersive Simulator Market Overview
  • 21.2. Eastern Europe Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Immersive Simulator Market

  • 22.1. Russia Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Immersive Simulator Market

  • 23.1. North America Immersive Simulator Market Overview
  • 23.2. North America Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Immersive Simulator Market

  • 24.1. USA Immersive Simulator Market Overview
  • 24.2. USA Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Immersive Simulator Market

  • 25.1. Canada Immersive Simulator Market Overview
  • 25.2. Canada Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Immersive Simulator Market

  • 26.1. South America Immersive Simulator Market Overview
  • 26.2. South America Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Immersive Simulator Market

  • 27.1. Brazil Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Immersive Simulator Market

  • 28.1. Middle East Immersive Simulator Market Overview
  • 28.2. Middle East Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Immersive Simulator Market

  • 29.1. Africa Immersive Simulator Market Overview
  • 29.2. Africa Immersive Simulator Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Immersive Simulator Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Immersive Simulator Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Immersive Simulator Market Competitive Landscape And Company Profiles

  • 30.1. Immersive Simulator Market Competitive Landscape
  • 30.2. Immersive Simulator Market Company Profiles
    • 30.2.1. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Siemens AG Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Qualcomm Incorporated Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. NVIDIA Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Dassault Systemes SE Overview, Products and Services, Strategy and Financial Analysis

31. Immersive Simulator Market Other Major And Innovative Companies

  • 31.1. Illumina Inc.
  • 31.2. Saab AB
  • 31.3. Indra Sistemas
  • 31.4. AVEVA Group plc
  • 31.5. Unity Software Inc.
  • 31.6. 3D Systems Corporation
  • 31.7. Epic Games Inc.
  • 31.8. Magic Leap Inc.
  • 31.9. Pimax Technology (Shanghai) Co. Ltd.
  • 31.10. Linden Research Inc.
  • 31.11. Varjo Technologies Oy
  • 31.12. Immersive Technologies Pty Ltd
  • 31.13. EON Reality Inc.
  • 31.14. Strivr Labs Inc.
  • 31.15. VirtaMed AG

32. Global Immersive Simulator Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Immersive Simulator Market

34. Recent Developments In The Immersive Simulator Market

35. Immersive Simulator Market High Potential Countries, Segments and Strategies

  • 35.1 Immersive Simulator Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Immersive Simulator Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Immersive Simulator Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
샘플 요청 목록
0 건의 상품을 선택 중
목록 보기
전체삭제