시장보고서
상품코드
1793333

세계의 만화책 시장(2025년)

Global Comic Book Market Research Report 2025

발행일: | 리서치사: QYResearch | 페이지 정보: 영문 | 배송안내 : 2-3일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

세계의 만화책 시장 규모는 2024년에 141억 8,710만 달러에 달했습니다.

이 시장은 2031년에는 185억 1,650만 달러에 달할 것으로 예측되며, 예측기간인 2025-2031년의 CAGR 4.3%의 성장이 전망됩니다.

세계의 만화책 주요 기업으로는 The Walt Disney Company, Warner Bros, Shueisha, Kodansha, Naver Corporation, Kakao Page, Kadokawa Future Publishing, Shogakukan, Cinebook 등이 있습니다. 2024년에는 세계 상위 3개 업체가 매출의 약 19.75%를 차지했습니다.

본 보고서는 전 세계 만화책 시장의 양적 및 질적 분석을 통해 독자들이 비즈니스/성장 전략을 수립하고, 시장 경쟁 상황을 평가하며, 현재 시장의 위치를 분석하고, 만화책 관련 비즈니스 결정을 내리는 데 도움을 제공하기 위해 작성되었습니다.

만화책 시장 규모, 추정값, 및 전망은 2024년을 기준 연도로 하여 매출액($ 백만) 기준으로 제공되며, 2020년부터 2031년까지의 과거 데이터와 전망 데이터를 포함합니다. 본 보고서는 전 세계 만화책 시장을 포괄적으로 부문화합니다. 지역별 시장 규모는 제품 유형, 용도, 및 업체별로 구분되어 제공됩니다.

시장에 대한 더 깊은 이해를 위해, 보고서는 경쟁 미래, 주요 경쟁사, 및 그들의 시장 순위를 포함한 프로필을 제공합니다. 또한 기술 트렌드와 신제품 개발에 대한 논의도 포함됩니다.

본 보고서는 기업별, 유형별, 용도별, 지역별 등 다양한 부문에 걸친 시장 전체 및 하위 부문의 수익에 관한 정보를 제공해, 이 시장에 있어서의 만화책 기업, 신규 진출기업, 산업 체인 관련 기업에 도움이 됩니다.

목차

제1장 보고서 개요

  • 조사 범위
  • 유형별 시장 분석
  • 용도별 시장
  • 전제와 제한
  • 조사 목적
  • 대상 연도

제2장 세계 경제 성장 동향

  • 세계의 만화책 시장 전망(2020-2031년)
  • 세계의 지역별 만화책 성장 동향
  • 만화 시장 역학

제3장 주요 참가 기업의 경쟁 구도

제4장 만화책 분석 데이터, 유형별

  • 세계의 만화책 시장 규모 실적(유형별)(2020-2025년)
  • 세계의 만화책 시장 규모 예측(유형별)(2026-2031년)

제5장 만화책 분석 데이터, 용도별

  • 세계의 만화책 시장 규모 실적(용도별)(2020-2025년)
  • 세계의 만화책 시장 규모 예측(용도별)(2026-2031년)

제6장 북미

제7장 유럽

제8장 아시아태평양

제9장 라틴아메리카

제10장 중동 및 아프리카

제11장 주요 기업 프로파일

  • The Walt Disney Company
  • Warner Bros
  • Shueisha
  • Kodansha
  • Naver Corporation
  • Kakao Page
  • Kadokawa Future Publishing
  • Shogakukan
  • Cinebook
  • Tappytoon(Contents First)
  • Image Comics
  • Delcourt
  • Glenat
  • Lezhin Entertainment
  • BAMBOO
  • IDW Publishing
  • Boom! Studios
  • Soleil
  • Dargaud
  • Dupuis
  • Casterman
  • Hakusensha
  • Akita Shoten
  • Le Lombard
  • Futabasha
  • Humanoids
  • L'Association
  • Bao Publishing

제12장 애널리스트의 시점/결론

제13장 부록

HBR 25.08.22

The global Comic Book market was valued at US$ 14,187.1 million in 2024. It is anticipated to reach US$ 18,516.5 million by 2031, witnessing a CAGR of 4.3% during the forecast period 2025-2031.

The major global companies of Comic Book include The Walt Disney Company, Warner Bros, Shueisha, Kodansha, Naver Corporation, Kakao Page, Kadokawa Future Publishing, Shogakukan, and Cinebook, etc. In 2024, the world's top three vendors accounted for approximately 19.75% of the revenue.

This report aims to provide a comprehensive presentation of the global market for Comic Book, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Comic Book.

The Comic Book market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Comic Book market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Comic Book companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company

  • The Walt Disney Company
  • Warner Bros
  • Shueisha
  • Kodansha
  • Naver Corporation
  • Kakao Page
  • Kadokawa Future Publishing
  • Shogakukan
  • Cinebook
  • Tappytoon (Contents First)
  • Image Comics
  • Delcourt
  • Glenat
  • Lezhin Entertainment
  • BAMBOO
  • IDW Publishing
  • Boom! Studios
  • Soleil
  • Dargaud
  • Dupuis
  • Casterman
  • Hakusensha
  • Akita Shoten
  • Le Lombard
  • Futabasha
  • Humanoids
  • L'Association
  • Bao Publishing

Segment by Type

  • Physical Comic Book
  • Digital Comic Book

Segment by Application

  • Retail Store
  • Bookstore
  • Online Sales

By Region

  • North America
  • United States
  • Canada
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Australia
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic Countries
  • Rest of Europe
  • South America
  • Mexico
  • Brazil
  • Rest of Latin America
  • Middle East & Africa
  • Turkey
  • Saudi Arabia
  • UAE
  • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of Comic Book company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

Chapter 12: The main points and conclusions of the report.

Table of Contents

1 Report Overview

  • 1.1 Study Scope
  • 1.2 Market Analysis by Type
    • 1.2.1 Global Comic Book Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
    • 1.2.2 Physical Comic Book
    • 1.2.3 Digital Comic Book
  • 1.3 Market by Application
    • 1.3.1 Global Comic Book Market Growth by Application: 2020 VS 2024 VS 2031
    • 1.3.2 Retail Store
    • 1.3.3 Bookstore
    • 1.3.4 Online Sales
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Global Growth Trends

  • 2.1 Global Comic Book Market Perspective (2020-2031)
  • 2.2 Global Comic Book Growth Trends by Region
    • 2.2.1 Global Comic Book Market Size by Region: 2020 VS 2024 VS 2031
    • 2.2.2 Comic Book Historic Market Size by Region (2020-2025)
    • 2.2.3 Comic Book Forecasted Market Size by Region (2026-2031)
  • 2.3 Comic Book Market Dynamics
    • 2.3.1 Comic Book Industry Trends
    • 2.3.2 Comic Book Market Drivers
    • 2.3.3 Comic Book Market Challenges
    • 2.3.4 Comic Book Market Restraints

3 Competition Landscape by Key Players

  • 3.1 Global Top Comic Book Players by Revenue
    • 3.1.1 Global Top Comic Book Players by Revenue (2020-2025)
    • 3.1.2 Global Comic Book Revenue Market Share by Players (2020-2025)
  • 3.2 Global Top Comic BookPlayers by Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 3.3 Global Key Players Ranking by Comic Book Revenue
  • 3.4 Global Comic Book Market Concentration Ratio
    • 3.4.1 Global Comic Book Market Concentration Ratio (CR5)
    • 3.4.2 Global Top 5 Companies by Comic Book Revenue in 2024
  • 3.5 Global Key Players of Comic Book Head office and Area Served
  • 3.6 Global Key Players of Comic Book, Date of Enter into This Industry
  • 3.7 Mergers & Acquisitions, Expansion Plans

4 Comic Book Breakdown Data by Type

  • 4.1 Global Comic Book Historic Market Size by Type (2020-2025)
  • 4.2 Global Comic Book Forecasted Market Size by Type (2026-2031)

5 Comic Book Breakdown Data by Application

  • 5.1 Global Comic Book Historic Market Size by Application (2020-2025)
  • 5.2 Global Comic Book Forecasted Market Size by Application (2026-2031)

6 North America

  • 6.1 North America Comic Book Market Size (2020-2031)
  • 6.2 North America Comic Book Market Growth Rate by Country: 2020 VS 2024 VS 2031
  • 6.3 North America Comic Book Market Size by Country (2020-2025)
  • 6.4 North America Comic Book Market Size by Country (2026-2031)
  • 6.5 United States
  • 6.6 Canada

7 Europe

  • 7.1 Europe Comic Book Market Size (2020-2031)
  • 7.2 Europe Comic Book Market Growth Rate by Country: 2020 VS 2024 VS 2031
  • 7.3 Europe Comic Book Market Size by Country (2020-2025)
  • 7.4 Europe Comic Book Market Size by Country (2026-2031)
  • 7.5 Germany
  • 7.6 France
  • 7.7 U.K.
  • 7.8 Italy
  • 7.9 Russia
  • 7.10 Nordic Countries

8 Asia-Pacific

  • 8.1 Asia-Pacific Comic Book Market Size (2020-2031)
  • 8.2 Asia-Pacific Comic Book Market Growth Rate by Country: 2020 VS 2024 VS 2031
  • 8.3 Asia-Pacific Comic Book Market Size by Region (2020-2025)
  • 8.4 Asia-Pacific Comic Book Market Size by Region (2026-2031)
  • 8.5 China
  • 8.6 Japan
  • 8.7 South Korea
  • 8.8 Southeast Asia
  • 8.9 India
  • 8.10 Australia

9 Latin America

  • 9.1 Latin America Comic Book Market Size (2020-2031)
  • 9.2 Latin America Comic Book Market Growth Rate by Country: 2020 VS 2024 VS 2031
  • 9.3 Latin America Comic Book Market Size by Country (2020-2025)
  • 9.4 Latin America Comic Book Market Size by Country (2026-2031)
  • 9.5 Mexico
  • 9.6 Brazil

10 Middle East & Africa

  • 10.1 Middle East & Africa Comic Book Market Size (2020-2031)
  • 10.2 Middle East & Africa Comic Book Market Growth Rate by Country: 2020 VS 2024 VS 2031
  • 10.3 Middle East & Africa Comic Book Market Size by Country (2020-2025)
  • 10.4 Middle East & Africa Comic Book Market Size by Country (2026-2031)
  • 10.5 Turkey
  • 10.6 Saudi Arabia
  • 10.7 UAE

11 Key Players Profiles

  • 11.1 The Walt Disney Company
    • 11.1.1 The Walt Disney Company Company Details
    • 11.1.2 The Walt Disney Company Business Overview
    • 11.1.3 The Walt Disney Company Comic Book Introduction
    • 11.1.4 The Walt Disney Company Revenue in Comic Book Business (2020-2025)
    • 11.1.5 The Walt Disney Company Recent Development
  • 11.2 Warner Bros
    • 11.2.1 Warner Bros Company Details
    • 11.2.2 Warner Bros Business Overview
    • 11.2.3 Warner Bros Comic Book Introduction
    • 11.2.4 Warner Bros Revenue in Comic Book Business (2020-2025)
    • 11.2.5 Warner Bros Recent Development
  • 11.3 Shueisha
    • 11.3.1 Shueisha Company Details
    • 11.3.2 Shueisha Business Overview
    • 11.3.3 Shueisha Comic Book Introduction
    • 11.3.4 Shueisha Revenue in Comic Book Business (2020-2025)
    • 11.3.5 Shueisha Recent Development
  • 11.4 Kodansha
    • 11.4.1 Kodansha Company Details
    • 11.4.2 Kodansha Business Overview
    • 11.4.3 Kodansha Revenue in Comic Book Business (2020-2025)
    • 11.4.4 Kodansha Recent Development
  • 11.5 Naver Corporation
    • 11.5.1 Naver Corporation Company Details
    • 11.5.2 Naver Corporation Business Overview
    • 11.5.3 Naver Corporation Comic Book Introduction
    • 11.5.4 Naver Corporation Revenue in Comic Book Business (2020-2025)
    • 11.5.5 Naver Corporation Recent Development
  • 11.6 Kakao Page
    • 11.6.1 Kakao Page Company Details
    • 11.6.2 Kakao Page Business Overview
    • 11.6.3 Kakao Page Comic Book Introduction
    • 11.6.4 Kakao Page Revenue in Comic Book Business (2020-2025)
    • 11.6.5 Kakao Page Recent Development
  • 11.7 Kadokawa Future Publishing
    • 11.7.1 Kadokawa Future Publishing Company Details
    • 11.7.2 Kadokawa Future Publishing Business Overview
    • 11.7.3 Kadokawa Future Publishing Comic Book Introduction
    • 11.7.4 Kadokawa Future Publishing Revenue in Comic Book Business (2020-2025)
    • 11.7.5 Kadokawa Future Publishing Recent Development
  • 11.8 Shogakukan
    • 11.8.1 Shogakukan Company Details
    • 11.8.2 Shogakukan Business Overview
    • 11.8.3 Shogakukan Comic Book Introduction
    • 11.8.4 Shogakukan Revenue in Comic Book Business (2020-2025)
  • 11.9 Cinebook
    • 11.9.1 Cinebook Company Details
    • 11.9.2 Cinebook Comic Book Introduction
    • 11.9.3 Cinebook Revenue in Comic Book Business (2020-2025)
  • 11.10 Tappytoon (Contents First)
    • 11.10.1 Tappytoon (Contents First) Company Details
    • 11.10.2 Tappytoon (Contents First) Business Overview
    • 11.10.3 Tappytoon (Contents First) Comic Book Introduction
    • 11.10.4 Tappytoon (Contents First) Revenue in Comic Book Business (2020-2025)
    • 11.10.5 Tappytoon (Contents First) Recent Development
  • 11.11 Image Comics
    • 11.11.1 Image Comics Company Details
    • 11.11.2 Image Comics Business Overview
    • 11.11.3 Image Comics Comic Book Introduction
    • 11.11.4 Image Comics Revenue in Comic Book Business (2020-2025)
    • 11.11.5 Image Comics Recent Development
  • 11.12 Delcourt
    • 11.12.1 Delcourt Company Details
    • 11.12.2 Delcourt Business Overview
    • 11.12.3 Delcourt Comic Book Introduction
    • 11.12.4 Delcourt Revenue in Comic Book Business (2020-2025)
    • 11.12.5 Delcourt Recent Development
  • 11.13 Glenat
    • 11.13.1 Glenat Company Details
    • 11.13.2 Glenat Business Overview
    • 11.13.3 Glenat Comic Book Introduction
    • 11.13.4 Glenat Revenue in Comic Book Business (2020-2025)
    • 11.13.5 Glenat Recent Development
  • 11.14 Lezhin Entertainment
    • 11.14.1 Lezhin Entertainment Company Details
    • 11.14.2 Lezhin Entertainment Business Overview
    • 11.14.3 Lezhin Entertainment Comic Book Introduction
    • 11.14.4 Lezhin Entertainment Revenue in Comic Book Business (2020-2025)
  • 11.15 BAMBOO
    • 11.15.1 BAMBOO Company Details
    • 11.15.2 BAMBOO Business Overview
    • 11.15.3 BAMBOO Comic Book Introduction
    • 11.15.4 BAMBOO Revenue in Comic Book Business (2020-2025)
  • 11.16 IDW Publishing
    • 11.16.1 IDW Publishing Company Details
    • 11.16.2 IDW Publishing Business Overview
    • 11.16.3 IDW Publishing Comic Book Introduction
    • 11.16.4 IDW Publishing Revenue in Comic Book Business (2020-2025)
    • 11.16.5 IDW Publishing Recent Development
  • 11.17 Boom! Studios
    • 11.17.1 Boom! Studios Company Details
    • 11.17.2 Boom! Studios Business Overview
    • 11.17.3 Boom! Studios Comic Book Introduction
    • 11.17.4 Boom! Studios Revenue in Comic Book Business (2020-2025)
    • 11.17.5 Boom! Studios Recent Development
  • 11.18 Soleil
    • 11.18.1 Soleil Company Details
    • 11.18.2 Soleil Business Overview
    • 11.18.3 Soleil Comic Book Introduction
    • 11.18.4 Soleil Revenue in Comic Book Business (2020-2025)
  • 11.19 Dargaud
    • 11.19.1 Dargaud Company Details
    • 11.19.2 Dargaud Business Overview
    • 11.19.3 Dargaud Comic Book Introduction
    • 11.19.4 Dargaud Revenue in Comic Book Business (2020-2025)
  • 11.20 Dupuis
    • 11.20.1 Dupuis Company Details
    • 11.20.2 Dupuis Business Overview
    • 11.20.3 Dupuis Comic Book Introduction
    • 11.20.4 Dupuis Revenue in Comic Book Business (2020-2025)
    • 11.20.5 Dupuis Recent Development
  • 11.21 Casterman
    • 11.21.1 Casterman Company Details
    • 11.21.2 Casterman Business Overview
    • 11.21.3 Casterman Comic Book Introduction
    • 11.21.4 Casterman Revenue in Comic Book Business (2020-2025)
  • 11.22 Hakusensha
    • 11.22.1 Hakusensha Company Details
    • 11.22.2 Hakusensha Business Overview
    • 11.22.3 Hakusensha Comic Book Introduction
    • 11.22.4 Hakusensha Revenue in Comic Book Business (2020-2025)
  • 11.23 Akita Shoten
    • 11.23.1 Akita Shoten Company Details
    • 11.23.2 Akita Shoten Business Overview
    • 11.23.3 Akita Shoten Comic Book Introduction
    • 11.23.4 Akita Shoten Revenue in Comic Book Business (2020-2025)
  • 11.24 Le Lombard
    • 11.24.1 Le Lombard Company Details
    • 11.24.2 Le Lombard Business Overview
    • 11.24.3 Le Lombard Comic Book Introduction
    • 11.24.4 Le Lombard Revenue in Comic Book Business (2020-2025)
  • 11.25 Futabasha
    • 11.25.1 Futabasha Company Details
    • 11.25.2 Futabasha Business Overview
    • 11.25.3 Futabasha Comic Book Introduction
    • 11.25.4 Futabasha Revenue in Comic Book Business (2020-2025)
  • 11.26 Humanoids
    • 11.26.1 Humanoids Company Details
    • 11.26.2 Humanoids Business Overview
    • 11.26.3 Humanoids Comic Book Introduction
    • 11.26.4 Humanoids Revenue in Comic Book Business (2020-2025)
  • 11.27 L'Association
    • 11.27.1 L'Association Company Details
    • 11.27.2 L'Association Business Overview
    • 11.27.3 L'Association Comic Book Introduction
    • 11.27.4 L'Association Revenue in Comic Book Business (2020-2025)
  • 11.28 Bao Publishing
    • 11.28.1 Bao Publishing Company Details
    • 11.28.2 Bao Publishing Business Overview
    • 11.28.3 Bao Publishing Comic Book Introduction
    • 11.28.4 Bao Publishing Revenue in Comic Book Business (2020-2025)

12 Analyst's Viewpoints/Conclusions

13 Appendix

  • 13.1 Research Methodology
    • 13.1.1 Methodology/Research Approach
    • 13.1.2 Data Source
  • 13.2 Author Details
  • 13.3 Disclaimer 113
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