시장보고서
상품코드
1737466

세계의 웹코믹 시장

Webcomics

발행일: | 리서치사: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | 페이지 정보: 영문 371 Pages | 배송안내 : 1-2일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

웹코믹 세계 시장은 2030년까지 100억 달러에 이를 전망

2024년에 74억 달러로 추정되는 웹코믹 세계 시장은 2024-2030년간 CAGR 5.2%로 성장하여 2030년에는 100억 달러에 이를 것으로 예측됩니다. 본 보고서에서 분석한 부문 중 하나인 코미디 장르는 CAGR 4.2%를 나타내고, 분석 기간 종료시에는 23억 달러에 이를 것으로 예측됩니다. 로맨스 장르 분야의 성장률은 분석 기간중 CAGR 6.6%로 추정됩니다.

미국 시장은 추정 20억 달러, 중국은 CAGR 8.1%로 성장 예측

미국의 웹코믹 시장은 2024년에 20억 달러로 추정됩니다. 세계 2위 경제대국인 중국은 2024-2030년 분석 기간에서 CAGR 8.1%를 보이고, 2030년까지 20억 달러 규모에 이를 것으로 예측됩니다. 기타 주목해야 할 지역별 시장으로서는 일본과 캐나다가 있으며, 분석 기간중 CAGR은 각각 2.6%와 5.1%를 보일 것으로 예측됩니다. 유럽에서는 독일이 CAGR 3.4%를 보일 것으로 예측됩니다.

세계의 '웹코믹' 시장 - 주요 동향과 성장 원동력 정리

웹툰이 전 세계 디지털 시청자의 상상력을 자극하는 이유는 무엇일까?

웹 만화는 틈새 인터넷 호기심에서 스마트폰의 보급, 시각적 컨텐츠 소비, 엔터테인먼트 습관의 변화의 물결을 타고 강력한 세계 스토리텔링 미디어로 진화했습니다. 디지털 퍼스트 컨텐츠가 가장 중요한 시대에 웹 만화는 예술과 이야기의 역동적인 융합을 제공하며, 특히 한 입 크기의 모바일 친화적인 포맷으로 컨텐츠를 소비하는 Z세대와 밀레니얼 세대의 공감을 불러일으키고 있습니다. 물리적 유통이나 공식적인 출판 채널을 필요로 하는 기존 만화와 달리, 웹툰은 셀프 퍼블리싱이 가능하기 때문에 전 세계 창작자들이 최소한의 장벽으로 다양한 독자들에게 다가갈 수 있습니다. 플랫폼은 비약적으로 성장하여 수천 명의 크리에이터와 수백만 명의 일일 활성 사용자를 보유하고 있습니다. 로맨스, 호러, 판타지, 생활 밀착형 등 장르를 넘나드는 이 포맷은 주류 미디어가 간과하기 쉬운 틈새 관심사에도 대응할 수 있습니다. 또한, 댓글과 좋아요를 통해 댓글, 좋아요, 실시간 팬 피드백 등 커뮤니티 기능이 내장되어 있어 웹 네이티브 플랫폼 특유의 참여의식과 충성도가 높아져 웹코믹은 단순한 엔터테인먼트가 아닌 하나의 문화 생태계로 자리 잡고 있습니다.

수익화 모델은 예술가의 창조적 경제를 재창조할 것인가?

웹코믹은 작가들이 전통적인 출판을 넘어 다양한 혁신적 모델을 통해 수익을 창출할 수 있는 분산되고 다양화된 창작자 경제의 선구자 역할을 하고 있습니다. 초기 에피소드에 대한 무료 액세스, 고급 컨텐츠에 대한 유료 구독 및 '패스트패스' 옵션과 같은 프리미엄 형식은 열성적인 팬층을 대상으로 수익을 창출하는 데 매우 효과적임이 입증되었으며, Patreon과 Ko-fi를 통한 크라우드펀딩도 마찬가지입니다. 크리에이터가 보너스 컨텐츠, 얼리 액세스, 상품에 대한 대가로 지지하는 팬들로부터 직접 수익을 얻을 수 있습니다. 배너 광고, 브랜드 제휴, 만화 내 네이티브 상품 배치를 통한 광고 수익은 특히 트래픽이 많은 웹 만화 플랫폼에서 보편화되고 있습니다. 또한, 인기 시리즈가 인쇄판, 웹툰, 게임, 실사 및 애니메이션으로 제작되는 경우가 많아 창작자에게는 라이선스 및 지적재산권(IP)의 수익원이 열리고 있습니다. 한국이나 중국과 같은 국가에서는 웹툰 산업이 엔터테인먼트 경제의 초석이 되고 있으며, 전문 양성 아카데미와 정부 지원 컨텐츠 이니셔티브에 의해 뒷받침되고 있습니다. 이러한 수익화 르네상스는 그 어느 때보다 개별 작가들에게 힘을 실어주고, 불안정했던 창작 활동에 안정성을 가져다주고 있습니다.

문화 트렌드와 세계화는 스토리텔링의 지평을 어떻게 넓히고 있는가?

세계화는 웹만화의 범위와 주제의 폭을 크게 넓혀 다양한 문화적 배경을 가진 스토리가 국경을 초월하여 평가받을 수 있는 시청자를 찾을 수 있게 해줍니다. 웹코믹은 문화적 스토리텔링을 위한 전례 없는 기회를 제공하며, 주류 미디어에서 충분히 표현되지 않은 목소리와 경험을 가시화합니다. 여기에는 LGBTQ+ 정체성, 정신 건강, 신경 다양성, 비 서유럽 신화를 둘러싼 이야기가 포함되며, 그 중 상당수가 전 세계 시청자를 확보하고 있습니다. 동남아시아, 라틴아메리카, 중동 및 아프리카의 크리에이터들은 보다 다원화된 컨텐츠 환경에 기여하고 있으며, 많은 경우 지역적 전통과 보편적인 주제를 결합하고 있습니다. 언어 현지화, AI 번역, 그리고 세계 유통 플랫폼으로 인해 스토리가 언어적, 지리적 경계를 넘나드는 것이 그 어느 때보다 쉬워졌습니다. 한편, 웹툰 캐릭터를 기반으로 한 팬덤 문화, 밈 공유, 코스프레의 부상은 대중문화에서 웹툰의 입지를 더욱 공고히 하고 있습니다. 전 세계 시청자들이 문화적으로 다양한 이야기를 받아들이면서 웹 만화는 혁신적이면서도 종합적인 미디어로 부각되고 있으며, 스크롤할 때마다 기존 이야기의 틀을 깨뜨리고 있습니다.

웹툰 시장의 인기 급상승 요인은?

웹 만화 시장의 성장은 디지털 소비 습관, 컨텐츠의 민주화, 엔터테인먼트 형식의 변화와 관련된 몇 가지 요인에 의해 주도되고 있습니다. 모바일 기기, 초고속 인터넷, 세로 스크롤 UI 등의 기술 발전으로 스마트폰 및 태블릿에서 장편 만화를 원활하게 소비할 수 있게 되었습니다. 최종 사용자의 소비 패턴도 급격하게 변화하여, 사용자는 잠깐의 휴식 시간이나 출퇴근 시간에도 즐길 수 있는 연속적인 디지털 컨텐츠를 선호하게 되었습니다. 웹 만화는 이러한 '스낵커블 컨텐츠'의 트렌드에 완벽하게 부합합니다. 디지털 플랫폼이 가능하게 한 셀프 퍼블리싱 모델은 컨텐츠 제작을 민주화하여 기존의 출판 게이트키퍼에 의존하지 않고도 더 많은 목소리가 진입할 수 있게 해줍니다. 소비자의 행동 또한 창작자를 직접적으로 지원하는 방향으로 변화하고 있으며, 특히 스토리와 작가에게 정서적 유대감을 느낄 경우 팬들은 독점 컨텐츠나 얼리 액세스 컨텐츠에 그 어느 때보다 기꺼이 돈을 지불할 의향이 있습니다. 마지막으로, 웹 만화는 비디오 게임, 애니메이션, 굿즈, 웹 시리즈 등 다양한 트랜스미디어 프랜차이즈에 통합되어 디지털 참신함에서 현대 엔터테인먼트의 핵심 IP로 변모하고 있으며, 지속적인 시장 확대와 세계 영향력 확대를 보장하고 있습니다. 세계 영향력을 강화했습니다.

부문

장르(코미디, 로맨스, 행동/어드벤처, 드라마, SF, 기타 장르), 최종사용자(어린이, 성인), 수익화 모델(구독형, 광고 지원형, 기타 수익화 모델)

조사 대상 기업 예(총 32개사)

  • Comico(NHN Japan Corporation)
  • Delitoon
  • GlobalComix
  • Hiveworks Comics
  • Kakao Webtoon
  • Keenspot Entertainment
  • KidariStudio
  • Lezhin Comics
  • Manta(RIDI Corporation)
  • Naver Webtoon(LINE Webtoon)
  • Shueisha
  • Tapas Media
  • Tappytoon
  • Toomics
  • TopatoCo
  • WebComics Holdings HK Limited
  • Webtoon Factory
  • Webtoon Live
  • Webtoon XYZ
  • WebtoonPlanet

관세 영향 계수

Global Industry Analysts는 본사의 국가, 제조거점, 수출입(완제품 및 OEM)을 기반으로 기업의 경쟁력 변화를 예측했습니다. 이러한 복잡하고 다면적인 시장 역학은 인위적인 수익원가 증가, 수익성 감소, 공급망 재편 등 미시적 및 거시적 시장 역학 중에서도 특히 경쟁사들에게 영향을 미칠 것으로 예측됩니다.

Global Industry Analysts는 세계 주요 수석 이코노미스트(1,4,949명), 싱크탱크(62개 기관), 무역 및 산업 단체(171개 기관)의 전문가들의 의견을 면밀히 검토하여 생태계에 미치는 영향을 평가하고 새로운 시장 현실에 대응하고 있습니다. 모든 주요 국가의 전문가와 경제학자들이 관세와 그것이 자국에 미치는 영향에 대한 의견을 추적 조사했습니다.

Global Industry Analysts는 이러한 혼란이 향후 2-3개월 내에 마무리되고 새로운 세계 질서가 보다 명확하게 확립될 것으로 예상하고 있으며, Global Industry Analysts는 이러한 상황을 실시간으로 추적하고 있습니다.

2025년 4월: 협상 단계

이번 4월 보고서에서는 관세가 세계 시장 전체에 미치는 영향과 지역별 시장 조정에 대해 소개합니다. 당사의 예측은 과거 데이터와 진화하는 시장 영향요인을 기반으로 합니다.

2025년 7월: 최종 관세 재설정

고객님들께는 각 국가별 최종 리셋이 발표된 후 7월에 무료 업데이트 버전을 제공해 드립니다. 최종 업데이트 버전에는 명확하게 정의된 관세 영향 분석이 포함되어 있습니다.

상호 및 양자 간 무역과 관세의 영향 분석 :

미국의 <>& 중국 <>& 멕시코 <>& 캐나다 <>&EU <>& 일본 <>& 인도 <>& 기타 176개국

업계 최고의 이코노미스트: Global Industry Analysts의 지식 기반은 국가, 싱크탱크, 무역 및 산업 단체, 대기업, 그리고 세계 계량 경제 상황의 전례 없는 패러다임 전환의 영향을 공유하는 분야별 전문가 등 가장 영향력 있는 수석 이코노미스트 그룹을 포함한 14,949명의 이코노미스트를 추적하고 있습니다. 16,491개 이상의 보고서 대부분에 마일스톤에 기반한 2단계 출시 일정이 적용되어 있습니다.

목차

제1장 조사 방법

제2장 주요 요약

  • 시장 개요
  • 주요 기업
  • 시장 동향과 촉진요인
  • 세계 시장 전망

제3장 시장 분석

  • 미국
  • 캐나다
  • 일본
  • 중국
  • 유럽
  • 프랑스
  • 독일
  • 이탈리아
  • 영국
  • 스페인
  • 러시아
  • 기타 유럽
  • 아시아태평양
  • 호주
  • 인도
  • 한국
  • 기타 아시아태평양
  • 라틴아메리카
  • 아르헨티나
  • 브라질
  • 멕시코
  • 기타 라틴아메리카
  • 중동
  • 이란
  • 이스라엘
  • 사우디아라비아
  • 아랍에미리트(UAE)
  • 기타 중동
  • 아프리카

제4장 경쟁

LSH 25.06.12

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Webcomics have evolved from niche internet curiosities into a powerful global storytelling medium, riding the wave of smartphone proliferation, visual content consumption, and changing entertainment habits. In an era where digital-first content is paramount, webcomics offer a dynamic fusion of art and narrative, resonating especially with Gen Z and millennial audiences who consume content in bite-sized, mobile-friendly formats. Unlike traditional comics which often require physical distribution and formal publishing channels, webcomics can be self-published, enabling global creators to reach diverse audiences with minimal barriers. Platforms such as Webtoon, Tapas, and Lezhin have grown exponentially, hosting thousands of creators and millions of daily active users. The format’s ability to cross genres-ranging from romance and horror to fantasy and slice-of-life-also caters to niche interests that mainstream media often overlooks. Furthermore, the built-in community features like comments, likes, and real-time fan feedback foster a sense of participation and loyalty that’s unique to web-native platforms, making webcomics not just entertainment but a cultural ecosystem.

Is the Monetization Model Reinventing the Creative Economy for Artists?

Webcomics are ushering in a decentralized and diversified creator economy, where artists can monetize their work through various innovative models beyond traditional publishing. Freemium formats-with free access to early episodes and paid subscriptions or “fast pass” options for advanced content-have proven highly effective in monetizing dedicated fanbases. Crowdfunding via Patreon or Ko-fi also allows creators to earn directly from supportive fans in exchange for bonus content, early access, or merchandise. Advertising revenue from banner ads, brand partnerships, and even native in-comic product placements is becoming more common, especially on high-traffic webcomic platforms. Additionally, popular series are frequently adapted into print editions, webtoons, games, or even live-action and animated series, opening licensing and intellectual property (IP) revenue streams for creators. In countries like South Korea and China, the webcomic industry has become a cornerstone of the entertainment economy, supported by dedicated training academies and government-backed content initiatives. This monetization renaissance is empowering individual artists like never before, offering career stability in what was once a volatile creative pursuit.

How Are Cultural Trends and Globalization Expanding Storytelling Horizons?

Globalization has significantly widened both the reach and thematic scope of webcomics, enabling stories from diverse cultural backdrops to find appreciative audiences across borders. Webcomics offer unprecedented opportunities for cultural storytelling, giving visibility to voices and experiences that are underrepresented in mainstream media. This includes narratives around LGBTQ+ identities, mental health, neurodiversity, and non-Western mythologies, many of which have found thriving global audiences. Creators from Southeast Asia, Latin America, the Middle East, and Africa are contributing to a more pluralistic content environment, often blending local folklore with universal themes. Language localization, AI-assisted translations, and global distribution platforms are making it easier than ever for stories to cross linguistic and geographic boundaries. Meanwhile, the rise of fandom culture, meme-sharing, and cosplay based on webcomic characters is reinforcing their place in popular culture. As global audiences grow more open to culturally diverse narratives, webcomics stand out as a medium that is as inclusive as it is innovative, breaking conventional storytelling molds with every scroll.

What Factors Are Driving the Soaring Popularity of the Webcomics Market?

The growth in the webcomics market is driven by several factors related to digital consumption habits, content democratization, and shifts in entertainment formats. Technological advancements in mobile devices, high-speed internet, and vertical scrolling UI have made it easy to consume long-form comics seamlessly on smartphones and tablets. End-use consumption patterns have changed dramatically, with users now favoring serialized digital content they can engage with during short breaks or commutes. Webcomics align perfectly with this “snackable content” trend. The self-publishing model, enabled by digital platforms, has democratized content creation, allowing a broader range of voices to enter the space without relying on traditional publishing gatekeepers. Consumer behavior is also shifting towards direct creator support, with fans more willing than ever to pay for exclusive or early-access content, especially when they feel emotionally connected to the narrative or the artist. Lastly, the integration of webcomics into broader transmedia franchises-spanning video games, anime, merchandise, and web series-has transformed them from digital novelties into cornerstone IPs of modern entertainment, ensuring continued market expansion and deepening global influence.

SCOPE OF STUDY:

The report analyzes the Webcomics market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Genre (Comedy, Romance, Action / Adventure, Drama, Science Fiction, Other Genres); End-User (Kids, Adults); Monetization Model (Subscription-based, Advertising-supported, Other Monetization Models)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 32 Featured) -

  • Comico (NHN Japan Corporation)
  • Delitoon
  • GlobalComix
  • Hiveworks Comics
  • Kakao Webtoon
  • Keenspot Entertainment
  • KidariStudio
  • Lezhin Comics
  • Manta (RIDI Corporation)
  • Naver Webtoon (LINE Webtoon)
  • Shueisha
  • Tapas Media
  • Tappytoon
  • Toomics
  • TopatoCo
  • WebComics Holdings HK Limited
  • Webtoon Factory
  • Webtoon Live
  • Webtoon XYZ
  • WebtoonPlanet

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by artificially increasing the COGS, reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

We are diligently following expert opinions of leading Chief Economists (14,949), Think Tanks (62), Trade & Industry bodies (171) worldwide, as they assess impact and address new market realities for their ecosystems. Experts and economists from every major country are tracked for their opinions on tariffs and how they will impact their countries.

We expect this chaos to play out over the next 2-3 months and a new world order is established with more clarity. We are tracking these developments on a real time basis.

As we release this report, U.S. Trade Representatives are pushing their counterparts in 183 countries for an early closure to bilateral tariff negotiations. Most of the major trading partners also have initiated trade agreements with other key trading nations, outside of those in the works with the United States. We are tracking such secondary fallouts as supply chains shift.

To our valued clients, we say, we have your back. We will present a simplified market reassessment by incorporating these changes!

APRIL 2025: NEGOTIATION PHASE

Our April release addresses the impact of tariffs on the overall global market and presents market adjustments by geography. Our trajectories are based on historic data and evolving market impacting factors.

JULY 2025 FINAL TARIFF RESET

Complimentary Update: Our clients will also receive a complimentary update in July after a final reset is announced between nations. The final updated version incorporates clearly defined Tariff Impact Analyses.

Reciprocal and Bilateral Trade & Tariff Impact Analyses:

USA <> CHINA <> MEXICO <> CANADA <> EU <> JAPAN <> INDIA <> 176 OTHER COUNTRIES.

Leading Economists - Our knowledge base tracks 14,949 economists including a select group of most influential Chief Economists of nations, think tanks, trade and industry bodies, big enterprises, and domain experts who are sharing views on the fallout of this unprecedented paradigm shift in the global econometric landscape. Most of our 16,491+ reports have incorporated this two-stage release schedule based on milestones.

COMPLIMENTARY PREVIEW

Contact your sales agent to request an online 300+ page complimentary preview of this research project. Our preview will present full stack sources, and validated domain expert data transcripts. Deep dive into our interactive data-driven online platform.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Impact of Covid-19 and a Looming Global Recession
    • Webcomics - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Explosion of Smartphone Usage Spurs Growth in Mobile-Friendly Comic Content
    • Democratization of Content Creation Expands the Creator Economy and Audience Base
    • Rising Demand for Bite-Sized Entertainment Fuels Webcomic Consumption
    • Cultural Localization and Global Distribution Strengthen Monetization Models
    • Growth of Digital Subscriptions and Microtransactions Generates Revenue Opportunities
    • Integration of Webcomics into Streaming and Cross-Media IP Drives Market Expansion
    • Increased Brand Collaborations and Sponsored Content Propel Creator Monetization
    • Emergence of NFT and Blockchain Platforms Drives New Revenue Streams
    • Accessibility and Inclusivity Trends Boost Representation and Audience Loyalty
    • Translation and Licensing Services Expand International Market Reach
    • Data-Driven Storytelling and Reader Insights Enhance Retention and Monetization
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Webcomics Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Webcomics by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Webcomics by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Webcomics by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Comedy by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Comedy by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Comedy by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Romance by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Romance by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Romance by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Action / Adventure by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Action / Adventure by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Action / Adventure by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Drama by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World Historic Review for Drama by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: World 15-Year Perspective for Drama by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 17: World Recent Past, Current & Future Analysis for Science Fiction by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 18: World Historic Review for Science Fiction by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: World 15-Year Perspective for Science Fiction by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 21: World Historic Review for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: World 15-Year Perspective for Other Genres by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 23: World Recent Past, Current & Future Analysis for Advertising-supported by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 24: World Historic Review for Advertising-supported by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: World 15-Year Perspective for Advertising-supported by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 26: World Recent Past, Current & Future Analysis for Other Monetization Models by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 27: World Historic Review for Other Monetization Models by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: World 15-Year Perspective for Other Monetization Models by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 29: World Recent Past, Current & Future Analysis for Subscription-based by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 30: World Historic Review for Subscription-based by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: World 15-Year Perspective for Subscription-based by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 32: World Recent Past, Current & Future Analysis for Kids by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 33: World Historic Review for Kids by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: World 15-Year Perspective for Kids by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 35: World Recent Past, Current & Future Analysis for Adults by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 36: World Historic Review for Adults by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: World 15-Year Perspective for Adults by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 38: USA Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: USA Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: USA 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 41: USA Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 42: USA Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: USA 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 44: USA Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: USA Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: USA 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 47: Canada Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 48: Canada Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: Canada 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 50: Canada Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Canada Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: Canada 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 53: Canada Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 54: Canada Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: Canada 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • JAPAN
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 56: Japan Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Japan Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: Japan 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 59: Japan Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 60: Japan Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: Japan 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 62: Japan Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Japan Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: Japan 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • CHINA
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 65: China Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: China Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: China 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 68: China Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: China Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: China 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 71: China Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 72: China Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: China 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • EUROPE
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 74: Europe Recent Past, Current & Future Analysis for Webcomics by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 75: Europe Historic Review for Webcomics by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Europe 15-Year Perspective for Webcomics by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 77: Europe Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Europe Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Europe 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 80: Europe Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Europe Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Europe 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 83: Europe Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Europe Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Europe 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • FRANCE
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 86: France Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: France Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: France 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 89: France Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 90: France Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: France 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 92: France Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: France Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: France 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • GERMANY
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 95: Germany Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Germany Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Germany 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 98: Germany Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Germany Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: Germany 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 101: Germany Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: Germany Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: Germany 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 104: Italy Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Italy Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: Italy 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 107: Italy Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: Italy Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: Italy 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 110: Italy Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Italy Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Italy 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 113: UK Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 114: UK Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 115: UK 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 116: UK Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 117: UK Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 118: UK 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 119: UK Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 120: UK Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 121: UK 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 122: Spain Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 123: Spain Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 124: Spain 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 125: Spain Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 126: Spain Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 127: Spain 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 128: Spain Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 129: Spain Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 130: Spain 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 131: Russia Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 132: Russia Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 133: Russia 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 134: Russia Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 135: Russia Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 136: Russia 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 137: Russia Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 138: Russia Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 139: Russia 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 140: Rest of Europe Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 141: Rest of Europe Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 142: Rest of Europe 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 143: Rest of Europe Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 144: Rest of Europe Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 145: Rest of Europe 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 146: Rest of Europe Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 147: Rest of Europe Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 148: Rest of Europe 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 149: Asia-Pacific Recent Past, Current & Future Analysis for Webcomics by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 150: Asia-Pacific Historic Review for Webcomics by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 151: Asia-Pacific 15-Year Perspective for Webcomics by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 152: Asia-Pacific Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 153: Asia-Pacific Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 154: Asia-Pacific 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 155: Asia-Pacific Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 156: Asia-Pacific Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 157: Asia-Pacific 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 158: Asia-Pacific Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 159: Asia-Pacific Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 160: Asia-Pacific 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 161: Australia Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 162: Australia Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 163: Australia 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 164: Australia Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 165: Australia Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 166: Australia 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 167: Australia Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 168: Australia Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 169: Australia 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • INDIA
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 170: India Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 171: India Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 172: India 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 173: India Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 174: India Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 175: India 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 176: India Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 177: India Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 178: India 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 179: South Korea Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 180: South Korea Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 181: South Korea 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 182: South Korea Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 183: South Korea Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 184: South Korea 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 185: South Korea Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 186: South Korea Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 187: South Korea 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 188: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 189: Rest of Asia-Pacific Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 190: Rest of Asia-Pacific 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 191: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 192: Rest of Asia-Pacific Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 193: Rest of Asia-Pacific 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 194: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 195: Rest of Asia-Pacific Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 196: Rest of Asia-Pacific 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 197: Latin America Recent Past, Current & Future Analysis for Webcomics by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 198: Latin America Historic Review for Webcomics by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 199: Latin America 15-Year Perspective for Webcomics by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 200: Latin America Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 201: Latin America Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 202: Latin America 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 203: Latin America Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 204: Latin America Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 205: Latin America 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 206: Latin America Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 207: Latin America Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 208: Latin America 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 209: Argentina Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 210: Argentina Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 211: Argentina 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 212: Argentina Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 213: Argentina Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 214: Argentina 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 215: Argentina Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 216: Argentina Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 217: Argentina 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 218: Brazil Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 219: Brazil Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 220: Brazil 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 221: Brazil Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 222: Brazil Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 223: Brazil 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 224: Brazil Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 225: Brazil Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 226: Brazil 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 227: Mexico Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 228: Mexico Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 229: Mexico 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 230: Mexico Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 231: Mexico Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 232: Mexico 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 233: Mexico Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 234: Mexico Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 235: Mexico 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 236: Rest of Latin America Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 237: Rest of Latin America Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 238: Rest of Latin America 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 239: Rest of Latin America Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 240: Rest of Latin America Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 241: Rest of Latin America 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 242: Rest of Latin America Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 243: Rest of Latin America Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 244: Rest of Latin America 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 245: Middle East Recent Past, Current & Future Analysis for Webcomics by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 246: Middle East Historic Review for Webcomics by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 247: Middle East 15-Year Perspective for Webcomics by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 248: Middle East Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 249: Middle East Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 250: Middle East 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 251: Middle East Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 252: Middle East Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 253: Middle East 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 254: Middle East Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 255: Middle East Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 256: Middle East 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 257: Iran Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 258: Iran Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 259: Iran 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 260: Iran Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 261: Iran Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 262: Iran 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 263: Iran Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 264: Iran Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 265: Iran 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 266: Israel Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 267: Israel Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 268: Israel 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 269: Israel Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 270: Israel Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 271: Israel 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 272: Israel Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 273: Israel Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 274: Israel 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 275: Saudi Arabia Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 276: Saudi Arabia Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 277: Saudi Arabia 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 278: Saudi Arabia Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 279: Saudi Arabia Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 280: Saudi Arabia 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 281: Saudi Arabia Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 282: Saudi Arabia Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 283: Saudi Arabia 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 284: UAE Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 285: UAE Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 286: UAE 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 287: UAE Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 288: UAE Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 289: UAE 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 290: UAE Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 291: UAE Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 292: UAE 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 293: Rest of Middle East Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 294: Rest of Middle East Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 295: Rest of Middle East 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 296: Rest of Middle East Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 297: Rest of Middle East Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 298: Rest of Middle East 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 299: Rest of Middle East Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 300: Rest of Middle East Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 301: Rest of Middle East 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030
  • AFRICA
    • Webcomics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 302: Africa Recent Past, Current & Future Analysis for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 303: Africa Historic Review for Webcomics by Genre - Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 304: Africa 15-Year Perspective for Webcomics by Genre - Percentage Breakdown of Value Sales for Comedy, Romance, Action / Adventure, Drama, Science Fiction and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 305: Africa Recent Past, Current & Future Analysis for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 306: Africa Historic Review for Webcomics by Monetization Model - Advertising-supported, Other Monetization Models and Subscription-based Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 307: Africa 15-Year Perspective for Webcomics by Monetization Model - Percentage Breakdown of Value Sales for Advertising-supported, Other Monetization Models and Subscription-based for the Years 2015, 2025 & 2030
    • TABLE 308: Africa Recent Past, Current & Future Analysis for Webcomics by End-user - Kids and Adults - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 309: Africa Historic Review for Webcomics by End-user - Kids and Adults Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 310: Africa 15-Year Perspective for Webcomics by End-user - Percentage Breakdown of Value Sales for Kids and Adults for the Years 2015, 2025 & 2030

IV. COMPETITION

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